Diablo 3 2.10 patch will tweak summoned pets durability
Summoned pets will be a bit more durable in Diablo 3's upcoming 2.10 patch.
Diablo 3 players who have relied heavily on their summoned pets to either alleviate some of the damage their character receives or to do serious damage may have been experiencing trouble lately fighting against Nephalem Rift Guardians or any other extremely powerful boss creatures. Summoned pets haven’t been faring so well against these enemies, which is why Blizzard has announced they will be tweaking Diablo 3 a bit so summoned pets can be “roughly as survivable” as players.
Diablo 3 designer John Yang took to Blizzard’s official forums to announce these upcoming changes as a summoned pets’ survivability will be tied to a character’s Toughness stat so indestructible minions aren’t accidentally created. So if you feel your pet isn’t surviving an onslaught of attacks, then you’ll just need to bump up your Toughness stat.
In addition to linking with the character’s Toughness stat, pets will also take reduced damage based on how avoidable a particular monster attack would be for the player. These attacks will fall into one of three categories:
- Full damage to pets - Basic melee/weak projectile attacks, not expected to be always avoided by a player.
- Reduced damage to pets - Special attacks such as fireballs, which typically deal more damage than a basic attack, are pretty bright and visible, and can sometimes be avoided by the player. Good example are Perdition’s volley attack or Agnidox’s fireballs.
- Drastically reduced damage to pets - Persistent AoEs for which the player is intended to move out of quickly or highly-telegraphed attacks for which the player is intended to avoid altogether. Examples are Thunderstorm monster affix, Mallet Lord’s arm attack, or Morlu meteors.
These changes are expected to be made available in patch 2.10, which should be rolling out at the end of September. So don't you fret, summoned pet users. Your day of balancing will soon be at hand!
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Daniel Perez posted a new article, Diablo 3 2.10 patch will tweak summoned pets durability.
Summoned pets will be a bit more durable in Diablo 3's upcoming 2.10 patch.-
that's... uhhh... weird. DH and WD pets are damn near unkillable as it is. Plus there's a gem that reduces damage.
On another note, I saw what I think is the pinnacle of +elite DPS. A crusader with a furnace, a shield that I had not seen before that has +elite damage and allows phalanx to have a free bonus cast, the unity and a SOJ. Any time we came across a boss pack it got instantly vaporized. I haven't seen raw DPS applied to T6 rift bosses like that before. Like... 5 seconds or so. Done. Just way way way way over the top faceroll type elite DPS. -
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At this point I hope they don't "fix" anything unless it's adding more legendaries to enable more/different builds, unless it's something passive like increasing DR for melee classes.
Their fixes tend to include a huge setback that has you farm a new set of gear for a new build to hit the same level of performance. Screw that.
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