How Assassin's Creed Rogue switches up the AC formula
Ubisoft's Karl Luhe talks to Shacknews about Assassin's Creed Rogue and how it will shake up the AC formula, as well as push the Xbox 360 and PlayStation 3 hardware to their fullest.
While Xbox One and PlayStation 4 get to venture off into the French Revolution for a whole new Assassin's Creed tale, Xbox 360 and PlayStation 3 owners will get to continue the Kenway saga with Assassin's Creed: Rogue. Shacknews recently had a chance to talk to Ubisoft's Karl Luhe about this latest side-story in the AC series, while also getting an opportunity to see some more gameplay.
"Assassin's Creed Rogue fits between Assassin's Creed 4 and Assassin's Creed 3," Luhe explained to Shacknews. "It's the cornerstone of the Kenway saga, the story of Assassins versus Templars in the mid-18th century in North America."
Given its timeline and its theme of playing an Assassin-turned-Templar, expect to see some returning characters like Haytham Kenway. Other familiar faces are being kept tightly under wraps at this time.
Luhe adds that becoming a Templar will change up the AC formula quite a bit, adding never-before-used weaponry and resources that the Assassin side simply doesn't have. Examples include an air rifle with a grenade launcher attachment on the ground, while ships are equipped with heavier firepower. On that note, expect the opposition to utilize the usual Assassin repertoire, meaning they can be lying in wait for you inside haystacks and the like.
For more about Assassin's Creed Rogue, be sure to check out the full interview below.
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Ozzie Mejia posted a new article, How Assassin's Creed Rogue switches up the AC formula.
Ubisoft's Karl Luhe talks to Shacknews about Assassin's Creed Rogue and how it will shake up the AC formula, as well as push the Xbox 360 and PlayStation 3 hardware to their fullest.-
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It's not the weaponary or gadgets that is stale in the series, the content in each iteration is great, it's the fact it's the same 3 game loops over and over again for 100 hours that's the problem.
If they could change up their formula a bit as the game progresses and, heck, even just shortening the day thing, it might not feel so bland these days. Blackflag was great, but still suffered from the same problem. -
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I'm excited the next Assassin's Creed game is full-on new platform and not straddling a line between 360/PS3 and Bone/PS4 like last year, but it's kind of bittersweet that it's not more sweet pirate action. haha
Who knows -- if everything comes out as currently scheduled, I may have my hands full until Rogue HD comes out (fingers crossed). ;)
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