NHL 15 will be missing some features on Xbox One and PS4
If you're a fan of the National Hockey League, we've got some bad news.
NHL 15 is just weeks away from hitting the boards on both current and previous consoles, but if you're going after the Xbox One and PlayStation 4 versions of the game, you may notice a couple of things are missing.
EA Sports has confirmed that the popular Hockey League mode won't be present and accounted for in the new game, although Xbox 360 and PS3 owners will still be able to play it in full.
When it came down to it, EA Sports producer Sean Ramjagsingh explained it was a quality issue. "As a franchise, we're 100 percent committed to the EA Sports Hockey League," he said, speaking on the EA Sports blog. "We're a franchise built on quality." That still doesn't quite explain why it's missing, but here's hoping we see it make a comeback next year.
Meanwhile, Online Team Play mode will also be missing once the game launches, but EA Sports intends to include that as a future update for it down the road, although a specific date wasn't given.
That leaves such modes as Play Now, Be a Pro, Be a GM, Online Versus, Hockey Ultimate Team and NHL Moments Live to be included in all versions of NHL 15. Will that be enough to make you buy the game, though?
NHL 15 releases on September 9th for Xbox One, Xbox 360, PlayStation 3 and PlayStation 4.
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Robert Workman posted a new article, NHL 15 will be missing some features on Xbox One and PS4.
If you're a fan of the National Hockey League, we've got some bad news.-
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Game production consists in large part of managing three competing interests: time, quality, and scope. The cliché is "choose two." Annualized sports titles often don't have a choice regarding time; they must meet a date dictated by the start of the associated sports season. At that point you can either reduce project scope or sacrifice the quality of an expanded feature set (if you think that is a false dichotomy please google Million Man Month and remember that games are as much software as they are entertainment products). As someone who makes games for a living, I argue for reducing scope almost every time.
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