Gunpoint update adds new engine and Steam Workshop support
Tom Francis' Gunpoint is getting somewhat of a new lease on life, with a new patch adding a whole new engine and Steam Workshop support.
Tom Francis' Gunpoint is getting somewhat of a new lease on life, thanks to a new patch that offers some significant changes. First and foremost, the stealth puzzle game is getting a whole new engine, courtesy of the folks at Abstraction Games.
With a smooth new engine in place, Gunpoint is also getting Steam Workshop support to make sharing the game's custom levels a lot easier. On that note, some of the editor's bugs have been fixed, including a persistent crash that would pop up whenever multiple elevators are placed in a level.
The new Gunpoint engine is expected to noticeably improve performance and fix a number of issues. Francis adds that the new Gunpoint engine will allow him to develop the game's long-awaited Mac and Linux versions faster, though there's still no timetable for when they will be completed. Abstraction Games, the makers of the new engine, have been credited with a number of ports, having most recently worked on the Vita port for Duke Nukem 3D: Megaton Edition.
To check out the full list of changes, check out the Steam announcement post. Gunpoint is also currently going for half-price, as part of the Steam Summer Sale.
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Ozzie Mejia posted a new article, Gunpoint update adds new engine and Steam Workshop support.
Tom Francis' Gunpoint is getting somewhat of a new lease on life, with a new patch adding a whole new engine and Steam Workshop support.-
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So much this. The game was amazingly fun but entirely too short. Left me wanting more, bad. Still, worth my $9.
I'd like it if custom levels could be arranged in a campaign versus one at a time, basically allowing the fans to make expansions of their own. That would really extend the life of the game.
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Woo!
I almost never play anything on Windows anymore, since it requires me to sit by myself in my office for long periods of time and completely ignore my wife. So now I do most of my gaming on my macbook in the living room, if it doesn't support OSX I most likely won't ever play it (unfortunately).
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