No Man's Sky console debut on PlayStation 4
Hello Games' No Man's Sky will make its console debut on PlayStation 4.
At Sony's E3 press conference, the company announced that Hello Games' No Man's Sky will make its console debut on PlayStation 4. A trailer showed off a lush, alien world filled with dinosaur-like creatures, before blasting off into the stars and then visiting a completely different surface.
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Steve Watts posted a new article, No Man's Sky console debut on PlayStation 4.
Hello Games' No Man's Sky will make its console debut on PlayStation 4.-
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I meant in the sense they were designed to be these mostly lifeless uncharted worlds. Barren, tiny, side maps with very little to do aside from scan a few things and pick up some minerals and shit. The only action and threats found there were very deliberately placed. They were designed to be uninteresting from the start, and also suffered because more attention was given to the critical path content. Very different compared to these fully explorable tiny worlds with procedurally generated flora and fauna like No Man's Sky.
I still liked scanning and exploration and seeing the different skyboxes in Mass Effect to a point, but there seems like a lot more potential to see and do and explore to that end in No Man's Sky. I'm not sure if Daggerfall vs Morrowind is an apt comparison, but I see where you are coming from. I'm thinking more like exploring the same small levels of any game versus the infinite permutations and procedural expanses of something like minecraft. Even though it;s lo-fi and a lot of the content is repetitive, it's still more enjoyable to explore the unknown in that game for some reason. -
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i don't know what to think. i'm not boners away for the game though. i have no idea wtf it even is besides procedurally generated everything but that doesn't really make a game. looking around like a randomized world? i didn't really see a game besides shooting other ships occasionally? and that part didn't really seem interesting at all. why are people so hyped?
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people are hyped because not only has the space sim been dead for years and people are a bit starved for a good one, the premise of freeform space exploration (seamless surface/atmosphere/outer space in particular) in a game about discovery instead of JUST SHOOT EACH SPACECHIPS is an old dream that has never actually been realised.
basically space is way cool and i want a game that expresses how cool it is and lets me explore the shit out of it. don't get me wrong i'm also very curious how they will make discovery interesting after the novelty's worn off, but that's why it has my attention.-
i just don't know how the exploration part is game-ified. how much fun is it going to be to look around randomized planets? i could see it maybe being interesting until you get to the 3rd planet but in the end even though each planet is procedurally generated (which is basically just randomizing a bunch of attributes, right?), it's all going to have a real sameness to them.
like it might be interesting if there is something to do on the planets but from what we've seen you're just flying around and boringly shooting other space ships.
i just don't see the game. i see a tech demo.
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I bet it will be cool, and fun to certain type of person, but I don't think it's going to be the magic game everyone expects it to be. It'll be another Titanfall. It'll be really good, and for people looking for what it's selling it'll be great, but the public at large will move on pretty quick. I get the vibe its a Roguelike exploration game with some average defense based combat I think.
My favorite part of old MMOs was exploring the world, and I'm looking forward to that aspect. I don't think it's going to be the new Minecraft or WoW or something though.
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