PlayStation indies headlined by Grim Fandango re-master and Devolver Digital
It appears that Sony can work miracles, because the PlayStation 4 is about to give players the opportunity to play some classic adventure games. More specifically, Tim Schafer's classic adventure games!
It appears that Sony can work miracles, because the PlayStation 4 is about to give players the opportunity to play some classic adventure games. More specifically, Tim Schafer's classic adventure games! Double Fine will be teaming up with Disney Interactive to re-master Grim Fandango for PlayStation 4 and Vita. If that's not enough, Devolver Digital has a large lineup to look out for, as well.
Other indie games on the PlayStation docket include Broforce, Titan Souls, Not A Hero, and Hotline Miami 2: Wrong Number. The brief indie montage concluded with an extended look at Croteam's The Talos Principle, a debut title coming soon to PlayStation 4.
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Ozzie Mejia posted a new article, PlayStation indies headline by Grim Fandango re-master and Devolver Digital.
It appears that Sony can work miracles, because the PlayStation 4 is about to give players the opportunity to play some classic adventure games. More specifically, Tim Schafer's classic adventure games!-
This will be so much bullshit if Grim Fandango doesn't also appear on PC in GOG (and Steam).
Remaster is fine on PS4, but give the original version to GOG.
PC gamers have been waiting for this re-release 16 years already and then they give it some console exclusivity. Wtf? I really hope it only means it's console exclusive on PS4/Vita.-
Here's hoping the PC announcement will come during the next three days.
https://twitter.com/TimOfLegend/status/476179637987315714 -
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Hope it lives up to the hype, when I saw the control scheme for the game back at launch I refused to play it.
I know some adventure / action games suit that (Alone in the Dark) but I really wasn't in the mood for my LA adventures to be an active (controlled) experience, I just wanted another mouse cursor, lean back in the PC chair and relax adventure game.
Having never played it, I'm going to GUESS that the good parts of this game is the story / writing / etc - and the control system is not why it was remembered. Assuming I'm right - this is why I was frustrated.
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