Kinect for Windows v2 pre-orders now open to developers

Microsoft has started taking pre-orders for Kinect for Windows v2 from developers. Interested devs can order the hardware and SDK beta for $199.00.

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PC owners looking to get their hands on Microsoft's updated Windows version of Kinect won't have to wait much longer. A little over two months after Kinect for Windows v2 was first unveiled, the company has announced that developers can now begin pre-ordering the device for its anticipated summer arrival.

Sensors ordered during this time are expected to be shipped in July, with developers also receiving a public beta of the new Kinect for Windows SDK 2.0. The peripheral will run for $199.00 and at varying prices for other regions.

Kinect for Windows 2.0 will be connected to PCs through a USB 3.0 connection, with a separate power supply used to connect to a hub. It will improve on the previous PC Kinect model by increasing its tracking capabilities, taking full 1080p video, and enhancing infrared reading abilities.

Developers can pre-order their Kinect for Windows v2 from the Microsoft Store.

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Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

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  • reply
    June 5, 2014 11:00 AM

    Ozzie Mejia posted a new article, Kinect for Windows v2 pre-orders now open to developers.

    Microsoft has started taking pre-orders for Kinect for Windows v2 from developers. Interested devs can order the hardware and SDK beta for $199.00.

    • reply
      June 5, 2014 12:42 PM

      This just seems to be 100% raw stupid it failed on the 360 it was failing on the Xbone and now there going to put it out so it can fail on the PC WHY.

      Kinect PC will fail for the same reason it fails on the 360 and Xbone NO games = no one buying it = no one making games = no one buying it its an endless cycle of fail.

      • reply
        June 5, 2014 12:46 PM

        It didn't 'fail' on the PC. The Kinect 1 is being used all over the place, including a number of hospitals now: http://www.wakehealth.edu/Research/CBI/Kinect-Technology-Advances-Surgery.htm

        It ended up being a lot more useful on the PC because of the immense power of a PC to improve the tracking and the open development nature of the PC.

        It's just not being used for games, because it is not a good controller for most games.

        • reply
          June 5, 2014 12:50 PM

          It failed for gaming the main reason there doing it again why it has a use out side of gaming that is the main focus and it will fail again at doing it.

          It will most likely be taken up for other use like the hospitals like you said but it will never take off for gaming till there are good games for it and no one will make them since no one will buy it.

          • reply
            June 5, 2014 12:54 PM

            It is good enough to watch the Korean DMZ:

            http://www.zdnet.com/xbox-kinect-guards-korean-border-7000026028/

          • reply
            June 5, 2014 1:00 PM

            You said it was a stupid idea, unqualified. Obviously, you're incorrect.
            What you meant to say was it wasn't that interesting for gaming, which is true; However, it is excellent for the PC as SoF pointed out below.

            There are lots of uses for this. Releasing it for the PC is good.

            • reply
              June 5, 2014 1:09 PM

              The fact i was talking about games and the 360/xbone would be enough with out having to point out i was talking about for gaming use.

              That i made sure to point out in my second post since people did not get it form the first.

      • reply
        June 5, 2014 12:57 PM

        People are using it for more than just games. They're making flying drones with it.

    • reply
      June 5, 2014 1:03 PM

      Hopefully someone will tinker with it and improve the latency even further. Would like to see what they can accomplish with the kinect and some future version of the oculus rift that would be wireless.

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