Homefront: The Revolution fighting for freedom in 2015 on PC, Xbox One, and PS4
In 2011, Crytek announced their intention to developer a sequel to Homefront. Today, they've announced Homefront: The Revolution, which sees North Korea conquer the United States in 2025 and average citizens in Philadelphia fight for their freedom.
The revolution begins again in Philadelphia
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Ozzie Mejia posted a new article, Homefront: The Revolution fighting for freedom in 2015 on PC, Xbox One, and PS4.
In 2011, Crytek announced their intention to developer a sequel to Homefront. Today, they've announced Homefront: The Revolution, which sees North Korea conquer the United States in 2025 and average citizens in Philadelphia fight for their freedom.-
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Lots of door kicking:
http://www.youtube.com/watch?v=OFVz6-A75Fc
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It was reviewed worse than it was, that is for sure, but it was by no means a very good game. I think it would have been a different story if they tried to drop the multiplayer and focused on a better single player campagin. It had a lot of potential, but at the end of the day was rushed.
They should have charged 10 bucks for it, and maybe it wouldn't have been so poorly reviewed.
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I liked homefront. The characters were trite but it had some good visuals imo and I liked the Red Dawn like story even if NK invading makes little sense. However thus far Crytek has shown to me that they are good at tech but not so good at telling an interesting story. I was glad to see Homefront get a second chance but disappointed it was Crytek. Hopefully they found a better writer.
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I just can't even give this franchise a chance, I'm sorry. The premise is just so mind-meltingly idiotic that it just ruins any redeeming qualities it may otherwise have.
I'm not even going to waste my time explaining just how colossally ridiculous the idea of North Korea actually conquering the mainland United States 10 years from now is. If you don't understand that already then you are beyond uninformed, turn off the Xbox and nourish your shriveled husk of a brain right now, because you might already be legally considered to be in a vegetative state.
Look, it's not about taking video games too seriously. It's about the impossibility of any suspension of disbelief whatsoever. They clearly are meaning for their po-faced story to have a certain level of gravitas here, but it's like asking us to take seriously and deeply care about a narrative about pink vampire squirrels from Mars taking over the world using spaceships made of spaghetti. It's just that freaking dumb.-
Oh the reason it is North Korea is because they were going to use China but then three days before the game was to be announced along with media to go along with the announcement THQ notified the studio that they didn't want to use China because they were worried it might negatively impact THQ's current and future ability to do business in China. So the studio had three days to figure out what to do now that they had all this art for the game and media reveal that was about a huge invading force that was clearly asian. It wouldn't have been easy to change it to Russia. So basically Russia and China are the only two countries that could maybe seem like they could pull it off and they couldn't really use either given they had no time to rework all the content.
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The antagonist was originally supposed to be China. http://kotaku.com/5732623/china-is-both-too-scary-and-not-scary-enough-to-be-video-game-villains
Homefront needed a scary enemy, a nation that gamers could believe would be capable of invading the United States in a decade or so. Russians? No, too 80s. Chinese? The Chinese seemed like good candidates for this and were initially going to be the ones development studio Kaos used as their villains. Except: "China is like America's factory," Bilson said. "Everything you buy is made in China. It's all friendly. Everything's made there, from games, to every toy to everything. So they're not that scary."
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