Amplitude reboot shows off musical contributor line-up
Harmonix has revealed the bands that will contribute to its new Amplitude project.
With the Amplitude Kickstarter program just a few days away from completion (and about $400,000 from its goal) Harmonix has pushed promotion behind the would-be project into overdrive, announcing a number of bands that will take part if the game meets its funding.
Amplitude, which originally appeared on the PlayStation 2 many years ago, would feature a number of familiar groups in this new version. The line-up includes Anamanaguchi, who previously worked on the Scott Pilgrim vs. the World game soundtrack; Danny Baranowsky, who composed the Super Meat Boy chiptunes; C418, who worked on Minecraft; Kasson Crooker; Jim Guthrie and popular band Freezepop, a band that previously contributed to the first Amplitude, as well as the PS2 cult hit Frequency. The tracks these bands provide will be entirely original, composed specifically for this HD reboot of the game.
"We're thrilled to be able to collaborate with these incredible artists who have proven themselves more than capable of delivering amazing tracks and setting the tone for some of our favorite games," said Amplitude creative lead Ryan Lesser. "Alongside the new original music our audio team is composing, we can't wait to hear what they bring to Amplitude!"
Those interested in contributing to the Kickstarter project can do so here.
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Robert Workman posted a new article, Amplitude reboot shows off musical contributor line-up.
Harmonix has revealed the bands that will contribute to its new Amplitude project.-
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They had a good article on gamasutra today and it was pretty revealing. Basically Sony told them ten years ago that people weren't interested in the game until after they played it.
So... why not make a prototype for people to play for the KS? I dunno, maybe that would have been a nightmare to do for the playstation or something.
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Pretty weak pitch, seems like they're just preaching to the choir. As someone who has no idea what amplitude or frequency are, their video does a terrible job of explaining whatever their game is. Most kickstarters you expect to see some kind of limited playable alpha or at the very least some in-game footage. Not some 10 year old PS2 footage.
Surprised Harmonix thought this had a chance of succeeding. What they've succeeded at though is burying the Amplitude franchise indefinitely.-
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Which is dumb, because I would absolutely buy this game *when it's out*. But I'm not an investor, and I'm pretty much done doing KS for video games.
If they had a finished product to sell me today, I'd buy it in a heartbeat.
I think they made a huge mistake chaining themselves to the Amplitude IP instead of making something new in the same vein which would be available on more than one company's consoles, and ideally, PC as well.
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