The Last of Us art director leaves Naughty Dog, joins Unfinished Swan dev
Naughty Dog has lost yet another high-profile employee, following the departures of Uncharted creative director Amy Hennig and Uncharted PS4 director Justin Richmond.
Naughty Dog has lost yet another high-profile employee, following the departures of Uncharted creative director Amy Hennig and Uncharted PS4 director Justin Richmond. Nate Wells, art director of The Last of Us, has confirmed that he too has left the house of Drake.
"Hmmm....seem to be some threads here. Yes, I joined the wild, wacky, and ultimately brilliant folks at #GiantSparrow on April 3rd," Wells confirmed on Twitter (via GI.biz).
Giant Sparrow previously worked on the PS3-exclusive adventure game, The Unfinished Swan. Their next game is Edith Finch, which isn't expected to be done until 2016.
-
Andrew Yoon posted a new article, The Last of Us art director leaves Naughty Dog, joins Unfinished Swan dev.
Naughty Dog has lost yet another high-profile employee, following the departures of Uncharted creative director Amy Hennig and Uncharted PS4 director Justin Richmond.-
-
-
-
-
-
people leave studios all the time, this is nothing groundbreaking. uncharted trilogy was finished, last of us + dlc was finished, focus is on a nextgen uncharted title. makes total sense for people to try out new things.
but naughty dog get singled out because they produce consistently great work and should anyone want to leave, it must mean things are bad-
I feel like the turnover rate in the industry in general has sped up. Part because of studios wanting to keep doing sequels of franchises, but another part is the way that some studios have collapsed (Irrational, 2K Marin), or shifted heavily due to business focus pressure (Id Software, Eidos Montreal). The increasing difficulty of greenlighting multiplatform retail games, as well as the ever-increasing scope and budget requirements for those titles, isn't making it any easier. It's making me wonder if I bought my last AAA multiplatform-focused PC game when I bought Bioshock Infinite last year.
-
-
-
-
-