Baldur's Gate: Enhanced Edition now on Android

It's taken so long that its sequel is already out on other platforms, but Baldur's Gate: Enhanced Edition is now available for Android.

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It's taken a while, but Baldur's Gate: Enhanced Edition is now available on Android devices. It costs $9.99 (with some DLC that costs extra), and can run on any Android 4.0 or later.

Baldur's Gate EE originally came out more than a year ago, and was available for iPad shortly after. Even its sequel came out before the original hit Android. But you can download it from Google Play now, at least. It received generally positive reviews.

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    April 18, 2014 2:00 PM

    Steve Watts posted a new article, Baldur's Gate: Enhanced Edition now on Android.

    It's taken so long that its sequel is already out on other platforms, but Baldur's Gate: Enhanced Edition is now available for Android.

    • reply
      April 18, 2014 2:38 PM

      In my experience with this on the iPad, I found this to be miserable. It's damn near impossible to click on targets right sometimes. Sometimes you just want to talk to a damn villager and somehow it's impossible to do w/o walking near the guy over and over again until you lose patience and delete the damn game.

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        April 18, 2014 2:42 PM

        Wondering about that myself. Is the text too small too?

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          April 18, 2014 2:43 PM

          Text was okay. It is "hitboxes" (if you can call it that) for when you try to click on things.

          Some controls are a little unclear or unobvious such as trying to get to equipment description on your inventory to identify the damn things.

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        April 18, 2014 4:17 PM

        I treat PC games ported to iOS with skepticism. Not saying it can't be done well, but even on a full-sized iPad the finger is just not as precise as a mouse.

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          April 18, 2014 5:55 PM

          More often than not, when the touch screen is treated as a replacement for a mouse, the experience is inferior. Either the control or the interface (not only menus and buttons but the play field as well) need to be tweaked to compensate. They basically did no such thing with the iOS port of BG.

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            April 18, 2014 9:32 PM

            Yeah, that's why all the pre-iPad tablet PC's failed, isn't it? Because they just slapped a mouse-driven UI on a touch screen and it sucked.

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              April 19, 2014 10:46 AM

              That and they cost as much as cheap tablets do today... with an extra zero at the end.

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        April 20, 2014 6:25 PM

        I had no issues with villagers. Getting in doors sometimes was tricky but after a bit you learn the trick to make it work and it's fine. Played about 1/3 of it with no major issues

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