Fortnite creators explain story and F2P model
In a new video, the creative team behind Fortnite explains the story, how that interacts with the gameplay of going out and closing monster-rifts, and why they chose to use a free-to-play model.
We got our first look at Fortnite this week, as Epic finally took the wraps off its free-to-play game. But what is it? A new video features Epic talking about the story, the mechanics, and why it chose to go F2P for this one.
The Game Informer video lays out the details. The monsters that attack at night play into the game's story, which involves closing rifts caused by some nebulous threat known as "the Storm." You'll set up your own home base, while constantly pushing out into the field to find rifts and close them. Though the building tools are accessible anywhere, letting you craft some make-shift defenses in a battle zone, they're really expressed most elegantly back at your home base.
"It's a great way to have a conversation with players because they're not obligated to like it, so we have to do our jobs," said producer Roger Collum. "We have to be awesome game creators to say, 'it's worth your time to play this game.' And I think we've done that." He stresses that the goal is to make it both free and fair, and so they feel confident that the fans will reward their work by buying an item or two if they like it.
-
Steve Watts posted a new article, Fortnite creators explain story and F2P model.
In a new video, the creative team behind Fortnite explains the story, how that interacts with the gameplay of going out and closing monster-rifts, and why they chose to use a free-to-play model.-
F2P?, well that sucks ballz well that is the end of that :( , I longer give a shit about Fortnite, unless it follows POE F2P model, which you know it won't.
Well that's that I have dug the whole and buried the game and moved on.
Sigh, all well tones of other cool none F2P games coming out this year.
-
-
-
I know what you mean man I know what you mean :(
Things where simpler back then that is for sure, it was all about the games and if you made money because your game owned and people loved it then all the better and you knew you where doing something right.
To me it is like the indie scene now it feels a lot like those days so things aren't all that bad, but yeah I don't care for F2P as well.
-
-