Halo moves onto Steam with Spartan Assault's April 4 release
Halo: Spartan Assault will take the fight onto Steam on April 4 for $4.99.
Halo: Spartan Assault originally launched on PC last June as a Windows Store app. However, Microsoft is taking its most valuable franchise onto Steam on April 4, giving more PC owners a chance to play through 343 and Vanguard's twin-stick shooter.
Spartan Assault features a story that takes place between the events of Halo 3 and Halo 4, centered across 30 missions. The game will contain Steam achivements, weekly challenges, and leaderboards. Spartan Assault will include support keyboard/mouse, touchscreen support with virtual joysticks, and controller support.
While the Steam listing does not include a price, Halo Waypoint indicates that Halo: Spartan Asssault will arrive with a $4.99 price tag--cheaper than the current price on Windows and Xbox Live
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Ozzie Mejia posted a new article, Halo moves onto Steam with Spartan Ops' April 4 release.
Halo: Spartan Assault will take the fight onto Steam on April 4 for $4.99.-
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They have published games on steam before
http://store.steampowered.com/search/?publisher=Microsoft%20Studios
They also had Fable 3, age of empires online, and flight but they got pulled because of GFWL discontinuing.-
I remember back when Fable 3, AoE:O, and Microsoft Flight were hailed in 2010 as "the pillars of Microsoft's impressive PC game offering".
In March 2011, Kevin Unangst, then head of GFWL, put out this quote: http://www.shacknews.com/article/67756/microsoft-games-windows-live-had
"The service started with the right intent, which was to bring Achievements, friends, multiplayer gaming and matchmaking in a really great way to PC," Microsoft interactive entertainment senior producer Kevin Unangst told CVG. "I think because it was designed originally as a partner to the console service more than the PC service, we had a rocky start."
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"We also didn't back it up with the most important thing, which is doing fantastic games to take advantage of the service. A network by itself isn't valuable--there needs to be great games to take advantage."
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"I think the underpinnings are great," Unangst said, "I think it's going to continue to get better."
It didn't get better. Kevin Unangst's title at Microsoft now: Global XBox Marketing Director, Microsoft Studios.
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I bought an original Xbox for Halo and played the holy heck out of it. 2 player co-op and 2v2 splitscreen were definitely the best part of that game. I camped at a Bestbuy overnight with my brother and took the day off of work to pick up a Xbox, Halo and extra controller. Oh it was so fun on a big screen tv and was everything I wanted in a FPS at that point in time.
I'd LOVE to have all the Halos for my PC since the Xbox/ Gamecube/ Wii/ PS2 were the last gens I bought before I went back to PC.
Kind of wish Bungie had kept it a PC title with Xbox release but oh well.
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