Dark Souls 2 'Black Armor Weapons Pack' gives a starter boost
The Black Armor and Collector's Editions of Dark Souls 2 will grant a voucher for the "Black Armor Weapons Pack," giving you early access to several weapons.
The Black Armor and Collector's Editions of Dark Souls 2 will include access to a "Black Armor Weapons Pack," letting you use a special set of armor and weapons early. The set is pretty extensive, and would naturally make the game a bit easier at the outset, so Dark Souls devotees are more likely to go without.
If you do decide to use it, like a coward, you'll get access to the Black Flamestone Dagger and Black Flamestone Parma, Yellow Quartz Longsword and Yellow Quartz Shield, Bound Hand Axe and Bound Wooden Shield, Homunculus Mace and Homunculus Wooden Shield, and Transgressor's Staff and Leather Shield. The vouchers are called "early access" so it seems likely you'll be able to find this equipment through the natural course of the game as well.
The Black Armor Edition also includes a metal case and soundtrack for $59.99. The Collector's Edition is $119.99, and also includes a Warrior Knight figurine, hardbound art book, and cloth map. It launches March 11.
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Steve Watts posted a new article, Dark Souls 2 'Black Armor Weapons Pack' gives a starter boost.
The Black Armor and Collector's Editions of Dark Souls 2 will grant a voucher for the "Black Armor Weapons Pack," giving you early access to several weapons.-
i get the impression namco bandai is slowly but surely encroaching on what from said the would never do, axing miyazaki, perorder booster/armor? the 180° on DLC, the MaidCafe?, voicechat and coopplay and terrible communication on things like release dates for pc or actual invovelement of miyazaki over tanimura and that other dude. previews indicate that most of this shit is optional (at least until some black armor douche invades your game) and the series looks strong but i get worried that miyazakis initial comment that he doesn't want 56312465324 souls games ala final fantasy before they got rid of him is an indicator of how the series might shit the bed long term.
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http://en.rocketnews24.com/2014/01/08/dark-souls-cafe-opens-to-fans-of-punishing-game-series/
It's actually got nothing to do with the gameplay itself, just reinforcing the notion that the game's design ethos is softening.
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Something that people seem to forget is that Fromsoftware publishes the game themselves in Japan, without any control from Namco.
Fromsoftware are giving these out in Japan, except they are splitting them up between 5 different retailers. Namco has kind of alluded that they are just giving them all away in na/eu because they're already in the game. We really have no idea if this was Namco's idea, or Fromsofts.
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no way. if you had played demons souls especially, it basically trivializes the first quarter or so of the game. it was way too powerful, and it was pretty difficult to find something that could compete with it and the obscurity of finding embers to upgrade a normal weapon to its caliber is WAY more obtuse than just shooting the dragons tail. im sure tons of people figured out shooting the dragons tail before they figured out how the upgrade system worked/found the embers.
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Search my post history. I've played Demon's since day one and I didn't mind what the Drake sword introduced to Dark Souls. Demon's Souls and the talk around it scared away tens of thousands of potential customers. If an overpowered weapon helps break down the "Hard Game Club FUCK YEAH" barriers for those players, all of whom will have to set it aside and find a better weapon not that long after they find the Drake, I'm all for it.
Secondly, any serious Souls soldier know that the Drake is far from the best option early on. The Black Knight Sword is a beast and can be found extremely early. Remember the magic crescent sword +1 in level 4-1 of Demon's? That weapon was ridiculously powerful.
It's not as if there's no precedent for finding Drake-type weapons early in a Souls game. Also, I'm disappointed to see so many people turning on FROM after giving us two of the best games ever made. They need to make money on this thing. I trust them to do that without compromising the delicate balance that makes these games so amazing.-
1. Fuck people who want the game to not be hard. They can go play another game. I don't begrudge them (despite my just saying fuck them) I just don't think this is the type of player FROM should be catering to.
2. Big difference between the drake sword and the black knight sword. The BKS only has a chance of dropping while the drake is guaranteed.
3. My biggest problem with the drake sword isn't that it's overpowered although it obviously is. It's that when new players hear "hey if you go cheese that dragon and chop the tail off you get a super awesome weapon" most of them tend to do exactly that and then you have a pile of players all using the same goddam weapon just because someone told them it's good. Even though, as you rightly said, it's not necessarily the most powerful weapon you can get. Nor is it the one that player would necessarily enjoy using the most. Dark Souls combat more than anything else is about finding the one weapon that you click with. But if some dude gets the drake sword and it's uber-power at the start are they really going to experiment with whatever "shitty" low damage weapon they find? Of course not. The great scythe or claymore or katana will just sit in their inventory because the raw damage output can't match what they get pre-packaged with that stupid drake sword.
So yeah that's my drake sword rant.-
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It doesn't. There is not the slightest way that anyone using the drake sword actually makes any difference to me. I only rant because I love the game and I think weapons like the drake sword tend to ruin the experience for some people for the reasons I mentioned.
The Black Armor thing is kinda lame just because FROM is such a unique company making unique games and it's weird to see them sliding into the mainstream way of doing things but again it's not a big deal at all. It's still going to be the best game ever. -
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I don't know if it's ironic but you're kind of right I guess. Here's the certain way I feel the game should be played: start a character, try new weapons until you find one you really enjoy using. And that's why I'm not a fan of the drake sword being available so early in the game. It's so overpowered it practically forces new players to use it. Is it ruining the game for them? No. But I think it's depriving them of one of the most fun aspects of the game; that "click" you get when you find the weapon that works for you.
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That's the thing, though. Anyone serious about the game will either dump the Drake sword and experiment, or play through the game multiple times and experiment with different weapons each time.
Other players will only play the game once, and yeah, maybe they'll stick with the lame weapon the whole time. So what? That's how they chose to play the game. As long as they got their money's worth, it doesn't matter.-
I'm not arguing that any of this matters. It's a damn video game and getting into a big fight about a sword is pretty silly. All I'm saying is that I think having an overpowered weapon available so early and so easily in the game was a mistake in the balance of the game.
Another thing I'll add is that if you actually had to fight the dragon to get the weapon I'd be completely in favor of it. It's the cheesing it with arrows thing that really seems lame to me. If you can beat it toe to toe like any other boss and actually win the weapon with skill than anyone who has it would have earned it fairly.
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It doesn't. I only rant because I love the game and I think the drake sword contributes to ruining / changing for the worse the experience for some players for the reasons I mentioned but it doesn't affect me in the slightest so despite my rant I don't actually care.
The Black Armor thing is weird because FROM is such a unique company making unique games and it's kinda shitty to see them slowly sliding into the mainstream way of doing things but it's not a big deal at all. I'll probably download the things myself.
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"more people playing is a good thing". Well, yeah, to a degree: if they keep true to what made the games great in the first place. If they go mainstream and dumbed down with it (and I'm not at all suggesting that they are) than more people playing becomes a very bad thing. I like the games precisely because they aren't designed with populism in mind and I'm certain that you do too.
My only attitude about the game is that I'm glad they don't appeal to everyone. If that makes me a snob I'm fine with that. I have no problem with being a snob about a game that doesn't treat players like an idiot or that demands you learn how to play it. -
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I started with Dark, and am currently playing Demon's. I think DeS is a fantastic game, but in quite a few cases I am finding it to be not quite as fulfilling as Dark was, and substantially easier. My first Dark play through took over 100 hours, as I looked to squeeze out every last drop. I will likely beat DeS in under 50 hours.
If curious as to what I think was improved with Dark:
-I like the connected Lordran better than the segmented hub system of DeS, even if the Nexus itself is cool. In DeS, I like the worlds, but they feel more linear and feel completely separate of each other.
-Campfires and Firelink > the arch stone system
-I don't really care for the Tendency system.
-combat mechanics were improved in dark to the point where I felt like moves were missing in DeS with similar weapons.
-DaS > DeS lore
-DaS has so much content that is hidden and optional. I love that. Ashe Lake, the Painted World, all the DLC. These are some of the best areas of the game, tucked away for the hardcore.
That being said, I like the frame rate in DeS more, and there are a few aspects to the art design that sometimes eclipse DaS in terms of textures and clarity.
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It will probably be a long while till any PS4 version gets made and you shouldn't deprive yourself of the Dark Souls 2 experience. As a temporary solution to emulate your console experience, connect your PC to your HDTV, throw on some steam big picture mode and bust out your 360 gamepad. If you do not like the 360 pad, PS4 pad works just as well. Dark Souls plays wonderfully with a gamepad and I'm sure you will have little to complain about with the PC version.
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Are those any good? I'd written off all the various crossover SRPGs years ago after playing several PS3 and one or two handheld ones that were all just atrocious.
I'm playing Lightning Returns now, and waiting for Tales of Symphonia HD collection in a few weeks, followed by FFX/X-2 in March, KH2.5 HD at some point, and then stuff like Tales of Xillia 2, Tales of Zestiria, and Persona 5, whenever the fuck those come.
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Even though it feels like this is going against the whole idea of Dark Souls, I'm not too bothered by it.
It may be worse than the Drake Sword (because you had to actually 'discover' that sword) because it looks like they'll just drop the weapons pack in your hands at start, but it'll teach people the wrong things. Sure, they'll have an easier time in the start, but they only make it harder for themselves (and easier for the rest of us if they invade). -
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