Nintendo considering mergers and acquisitions, says president
Nintendo president Satoru Iwata says the company is considering mergers and acquisitions as an option for its strategy going forward, following a financial report that showed Wii U still floundering.
Nintendo spent some time last week explaining its revised strategies, following a rough year for the company. Among those were exploring mobile, streamlining its existing products, and even launching an initiative focused on "quality of life" products. Even with all those gears turning, though, mergers and acquisitions are a possibility.
Nintendo president Satoru Iwata acknowledged the possible strategy during an interview with Nikkei (via Joystiq). "We should abandon old assumptions about our businesses. We are considering M&As as an option," he said. "For this reason, we'll step up share buybacks."
He didn't give any indication of what companies Nintendo might be eyeing for such a move, but he did signal that whatever happens, Nintendo will remain a publicly traded company. Though he acknowledged that quarterly earnings reports are "not a good fit" for Nintendo, he thinks going public has ultimately done the company good. "It is thanks to the stock market that Nintendo has grown to what it is today," Iwata said. "I don't want to turn to a management buyout just because we are inconvenienced now."
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Steve Watts posted a new article, Nintendo considering mergers and acquisitions, says president.
Nintendo president Satoru Iwata says the company is considering mergers and acquisitions as an option for its strategy going forward, following a financial report that showed Wii U still floundering.-
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Wow, that last quote from Iwata is the stuff of Harvard case studies. Every executive with a brain and a conscience believes that and wants to scream it at anyone who's overly obsessed with just the individual quarter's performance and incremental bonus rather than the long term health of the company (oh, I lived through that, and that company shut its doors while alienating its customers at the same time.. nice!).
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I can't believe they're going all in on the gamepad. Like the guys on Weekend Confirmed said, they're a year too late to start considering developing unique games for the gamepad.
The only possible rationalization at this point could be that the Wii U simply isn't going to sell well regardless of its price, so they may as well just keep the gamepad in. I think it could sell a lot more at $200 w/o the pad, especially after Mario Kart SSB comes out. All they have to do is go back and patch a few games. -
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Buzzz wrong. They had a lot to do with M64. They practically created the engine it was based on and proposed the idea to Nintendo.
It was originally a 3d platformer starring Yoshi. Nintendo basically screwed Argonaut real bad by cutting ties, then months later taking their concept to make Mario 64. Argonaut did a lot for Nintendo when they were dabbling into 3d.
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It wasn't that bad of a move in retrospect though. They are no where near the same developer they were when they were with Nintendo. Honestly, now, in retrospect, it was a good move to let them go. Microsoft has completely misused them, but even when they made their more traditional games, they weren't that good. Kameo was pretty weak, Perfect Dark Zero was garbage, and Banjo was pretty terrible (I loved the first two games and Nuts & Bolts was not good).
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Weather the storm with Nintendo titles until they release their next console. The gamepad isn't being used to it's full potential anyways so just ditch it or at least offer the option to buy the console without it.
http://www.eurogamer.net/articles/2014-01-29-donkey-kong-country-tropical-freeze-lacks-gamepad-functionality-
I like the Gamepad just because I can play away from the tv. They need to release VC games by the truckload that can be played on the pad, as well as making Wii games controllable with the thing (Touch controls instead of motion.)
that said, it won't save it, but it will stop the bleeding. And they won't do anything like that anyway. What they'll do instead is push Mario Kart to May and start talking about entering a completely different market so they can lose money over there too.
Iwata and the entire current leadership needs to GTFO. -
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The point would be that it's cheaper, it has Nintendo games, and the games still look really good.
The gamepad was a bad idea from the start. I think most games are better without it, even Rayman Legends would have been better if Ubisoft ditched the murphy idea and just increased the number of traditional levels instead. It can be a nice option for a select few games that could benefit from it, but for a lot of games it is shoehorned in and degrades the experience. -
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The big problem with the touch screen pad is its a complete 180 from the wii controllers. But the wii controllers are still supported and so are the old fastion controllers.
They went the motion controller direction last time they should have just stuck with it and improved it. You can't have your controller cake and eat it too. -
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maybe they can acquire the gaming division from Disney.
http://www.cnbc.com/id/101386435
they need software to sell their hardware, right?
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