Elder Scrolls Online voice cast includes John Cleese, Alfred Molina, and plenty more

Bethesda Softworks announced the voice cast for The Elder Scrolls Online today, which includes John Cleese, Bill Nighy, Alfred Molina, Michael Gambon, and Kate Beckinsale, among others.

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Bethesda announced some considerable voice talent for The Elder Scrolls Online today. The cast list includes the likes of John Cleese (Monty Python), Bill Nighy (Pirates of the Caribbean), Kate Beckinsale (The Aviator), and Alfred Molina (Spider-Man 2), among others.

Cleese plays a madman without fear named Cadwell, while Bill Nighy is more distinguished as High King Emeric. Beckinsale is Queen Ayrenn of the Aldmeri Dominion, and Molina is an old wizard in charge of the Empire's Elder Council. But the cast list isn't nearly done. Michael Gambon (Harry Potter films) plays a blind prophet, Malcolm McDowell (A Clockwork Orange) plays the Daedric god Molag Bal, and Lynda Carter (Wonder Woman TV series) reprises her role from Skyrim as a Daedric Princess of Dusk.

What's that? You demand more thespians? How about Peter Stormare (Fargo) as the Skald King, Jim Ward (Wall-E) as a renegade High Elf wizard Mannimarco, Jennifer Hale as Lyris Titanborn, and Kevin Michael Richardson as swordmaster Sai Sahan? It will almost certainly be up for some sort of "Most Voices" award.

"This extraordinary group of actors helps bring the distinctive characters in The Elder Scrolls Online to life," said game director Matt Firor, in the announcement. "In The Elder Scrolls tradition, we sought world class talent to add a deep and enriching component to the immersive world the series offers players."

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  • reply
    January 23, 2014 7:55 AM

    Steve Watts posted a new article, Elder Scrolls Online voice cast includes John Cleese, Alfred Molina, and plenty more.

    Bethesda Softworks announced the voice cast for The Elder Scrolls Online today, which includes John Cleese, Bill Nighy, Alfred Molina, Michael Gambon, and Kate Beckinsale, among others.

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      January 23, 2014 8:02 AM

      man I feel so sorry for them, spending all this freaking money on a game that will almost certainly bomb.

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        January 23, 2014 8:10 AM

        And you can't even SEE Kate Beckinsale. Jerks.

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          January 23, 2014 8:51 AM

          Does anyone not think this is going to be a bomb the size of Old Republic? Like so bad it might taint Elder Scrolls as a brand? I think this is going to be in the running as biggest disaster of the year by December.

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            January 23, 2014 9:09 AM

            I don't think it'll taint the brand. The actual ES stuff in the game won't be the problem, it'll be the MMO part, especially trying to launch a new, sub-based MMO that isn't doing enough differently from the competition to justify the cost.

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              January 23, 2014 10:04 AM

              I agree. It's a good game, but I haven't yet found anything about it to entice me to sub (I took part in the last couple beta tests; played a couple chars.). I say "yet" because I've not had a chance to experience the PvP systems, so maybe that'll change my mind but it's gonna have to be on the level of DAoC RvR in it's heyday. No one has quite matched that experience yet. I would really like to see this succeed but I would not be surprised if it goes F2P before too long.

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            January 23, 2014 9:16 AM

            And why is this considered a bomb, but Wildstar isn't?

            This is the thing I don't get. Both are subscriber based. Both have it's roots in typical MMO's. Both Say they have orignal Action based combat, One similar to a single player game and another pretty much the same as GW2. Both have crafting. One looks like WoW, the other looks like EQ(?).

            Me personally I would love to see them both, and then choose which one is better but right now, they look very similar to me, with the one that I have actually been in a stress test being better because I was actually able to see some of it. The subscription based options of both means people, like myself, who really don't want to be a subscriber to multiple games will have to make a decision, this was bad on both parts. Though I will say Wildstar looks like a F2P game from the videos shown.

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              January 23, 2014 9:23 AM

              I haven't played WS at all, but I think the difference in perception comes from ESO being an adaptation of an existing property to a genre that no one asked for, with a budget reportedly sky-high (though the $200 million number seems to have been debunked), a lengthy development time, and pretty negative hype from many who have gotten a chance to play it.

              WS has gotten a lot of buzz, at least from what I've seen, and people seem to be liking it. Maybe it's a lack of expectation, maybe it's that it's got a brighter, more vivid color palette or more cartoony designs (ESO continues to suffer from a "realistic" art style with goofy-looking characters), or maybe it's something else, I don't know.

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                January 23, 2014 10:31 AM

                I am just curious because the people who 'like' it also seem to be the ones who haven't played it, with a few people reporting that Wildstar is just a boring game with GW2 mechanics. I haven't played it yet, so I can't make an opinion, I am just trying to figure out what makes one better than the other in the eyes of the people downgrading this sight unseen, and hyping the other sight unseen. (Sight unseen, means played the product).

                Honestly out of all the upcoming MMO's I am way more interested in EQN, mainly because that looks like it will be moving into a diffrenet area while keeping itself rooted in it's own past, but that is just me.

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                  January 23, 2014 10:43 AM

                  I feel like EQN looks interesting conceptually, but I haven't seen anything that shows it as a game I can play yet, so my hype there is pretty low.

                  Both WS and ESO will be fun games, I suspect. Chances are good that both will fall far short of what their publishers want though, as that seems to be the trend over time on MMOs with sub fees. I'd bet ESO will fare better in the long run because of name recognition though.

                  I'll probably end up buying and playing both and getting bored after a month and going back to WoW like I always do.

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                    January 23, 2014 11:02 AM

                    Heh. Yeah they will not reach the marks either set for themselves.

                    I personally think the day of WoW number of paying subscribers are gone. The audience is spread thin, some are becoming disenfranchised with the MMO genre in general, and lets face it if it's MMO style that lures you in, there are many F2P that can scratch that itch.

                    EQN doesn't have much out for it yet, but it looks to be the most interesting step in MMO's to me. I am really not excited about future MMO's so my curiosity in EQN is what elevates it above the others.

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                January 23, 2014 10:58 AM

                "adaptation of an existing property to a genre that no one asked for."

                And yet I recall seeing people saying they would LOVE to play an MMO set in the Elder Scrolls universe and/or use the Elder Scrolls systems.

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                  January 23, 2014 2:59 PM

                  I'm not sure I've seen much of that. I've seen a few (including myself) clamoring for TES coop, but they're always ridiculed for even suggesting it because "hurr it's single player only multiplayer would ruin it"

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            January 23, 2014 9:31 AM

            I think it could easily, yeah. I mean, on one hand you have the elfy-dwarfy mmo fans, which seem to historically be less picky (just going by the shear number of that type of mmos), and on the other you have the insane number of Star Wars fans...

            Not as bad, I think, as SWTOR, but they'll be moving to F2P with first three months of subs, absolutely by 6 months when they see the losses.

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            January 23, 2014 9:37 AM

            Bigger bomb. Elder Scrolls doesn't have nearly as many fans as Star Wars fanatics who will play anything star wars just because it has star wars slapped on it. Hence the longevity of the previous Star Wars MMO, despite it's awfulness.

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              January 23, 2014 9:39 AM

              Me thinks you guys have absolutely no idea what you are talking about. This game will easily get its needed one million subscribers. Lets all make an appointment to come back here 6 months after game release so crow can be eaten.

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                January 23, 2014 9:48 AM

                lol gladly, txfeinberg. I'll see you on the frontpages.

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                  January 23, 2014 10:09 AM

                  Who would buy a sub based MMO now? I've a got a bridge you could buy also if you are a sub based MMO preorder customer. F2P is inevitable at ever increasing rates without the stigma of dwindling subs if you just launch that way. $15 a month plus $25-50 up front for a genre staler than even FPS's at this point? I'll also take a Hummer 3, two Blackberry phones, and a stake in a Blockbuster franchise.

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                    January 23, 2014 10:19 AM

                    ESO is $60 at retail.

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                      January 23, 2014 10:20 AM

                      Yeah but with GMG no one will play that for a PC release if it's possible.

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                    January 23, 2014 2:37 PM

                    [deleted]

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                    January 23, 2014 2:52 PM

                    I'm interested in buying whenever an ample amount of friends are interested in buying. I want to play when all my buddies are playing and even if we all get bored in a month or two or three, I will have had 3 months of some really fun cooperative play. It's worth it to me.

                    I bought SWTOR and leveled with friends, played end-game raids with friends, played PVP with friends, rolled alts, etc. And when the bubble eventually burst, my only regret was that it was over. It was fun!

                    It's rare that I play a single, solo game for months and months, but that doesn't mean the price tag for a Tomb Raider isn't worth it. Same goes for decent MMOs, I think.

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                January 23, 2014 12:45 PM

                No way will they get a million. Maybe in the first month, but it will pummel afterwards.

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                January 23, 2014 4:02 PM

                Whether it succeeds or not (I hope it does), as a long-time MMO player who DOES get excited about new MMOs - I can't remember ever being this UN-excited by an MMO launch ever.

                Especially as a lover of ES games (meaning I love the world already).

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            January 23, 2014 9:38 AM

            Me.

            I'm not saying it will go nuclear and wipe out WoW or anything but it's clear they are spending some time and effort on trying to make this good. Honestly I don't see very much why people are hating on it, we've only seen snips of beta.

            The loss of the holy trinity of Tank, Healer, DPS is the only thing I'm not thrilled about. I don't think it's going to work very well, but I'm willing to wait and see.

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              January 23, 2014 9:40 AM

              i think the implicit suggestion that other MMO failures didn't spend time and effort trying to "make it good" does a tremendous disservice to all the other studios who have attempted it in the past. i don't see how there's any more TLC here than what other MMO studios have done. i've played a lot of MMOs and very few gave me the impression that the developers didn't care or were just doing a rush job

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                January 23, 2014 9:41 AM

                i mean i don't think you can say SWTOR's developers didn't spend time and effort to make it good, and that's explicitly the game we're comparing ESO against. that's a ridiculous thing to implicitly suggest

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                January 23, 2014 9:49 AM

                There were some clunkers! Neverwinter comes to mind, blatant cash grab and overall garbage.

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                  January 23, 2014 10:02 AM

                  I know more people IRL that play Neverwinter than any other MMO, oddly.

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            January 23, 2014 9:40 AM

            SWTOR made a good chunk of cash with their initial sales. ESO's bomb will dwarf them.

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            January 23, 2014 9:48 AM

            Uhhhhhh Old Republic made $139 million in revenue in 2013 alone. It's not quite the bomb that it seemed at first

            http://b-i.forbesimg.com/insertcoin/files/2014/01/chart.jpg

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            January 23, 2014 10:34 AM

            I think it will be worse than SW:ToR (but I have to admit I enjoyed ToR for quite some time).

            To me it seems to be aiming at two distinct markets and missing both by enough of a margin that neither will be interested.

            It's too much like an MMO for the Elder Scrolls fans and too much like Elder Scrolls for the MMO fans.

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              January 23, 2014 12:45 PM

              this is actually a great post. I agree 100%.

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            January 23, 2014 12:09 PM

            I think it'll be terrible, but I've never enjoyed MMO's.

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            January 23, 2014 2:45 PM

            I think it will be a different type of bomb. However it's still in a recoverable state. I'd argue that overall old republic was a very good game, but they miscalculated how fast people would eat up the content. As for TESO, well NDA so I'll leave it at that.

            Regardless TESO will easily get back the development costs. Marketing costs will be a different beast though since they will probably be pushing this thing hard for months.

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          January 23, 2014 11:21 AM

          she should be on ever clip art and short movie to help sell this game. That might actually help save it!

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        January 28, 2014 6:49 AM

        I hope it doesn't. I am looking forward to this one a lot, and have no issue with a monthly sub.

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      January 23, 2014 8:22 AM

      Hiring known voice actors can make an impact on a game, but I also think going beyond a few key roles gets into diminishing returns awfully fast. As it is, other than some of the class stuff, I don't see this game being unique enough to pull in a wow sized following.

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        January 23, 2014 10:58 AM

        Most of those people aren't even voice actors. It would make more sense to hire actual voice actors for 1/4 of the cost.

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        January 23, 2014 12:42 PM

        Treasure maps

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      January 23, 2014 11:19 AM

      paying high profile voice actors always seems like a giant waste of money

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        January 23, 2014 11:21 AM

        Yeah, all you get as an end product is a "ooh look this barkeep sounds like Christian Slater". For me it breaks immersion more than anything.

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          January 23, 2014 2:11 PM

          totally. When I met Colonel Tigh in Mass Effect 2 it really broke immersion for me

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            January 23, 2014 2:16 PM

            And Picard in Oblivion was so minor it could have been any voice actor and it would have been just as effective (close enough for it to not matter anyway).

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              January 23, 2014 3:13 PM

              It was mostly used for marketing and sometimes names and faces does sell. I don't think Stewart's minor role did anything but help that game out.

              I'd like to think now so many years later the masses would prefer pro voice actors who take their profession seriously and do a much better job than regular actors for the most part, but I think this will still be a boon for some crowd of people out there. Whereas the rest of us will be saying um, why?

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                January 23, 2014 5:35 PM

                I think the problem with Stewart's minor role was that it significantly reduced the money allowed to be spent on other voice actors, which may have been the reason for the hilariously small number of them doing the rest of the voices for the entire game.

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          January 23, 2014 2:57 PM

          personally, i loved Christian Slater's voice work as a barkeep!

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      January 23, 2014 3:09 PM

      I'm soooo hyped up that I'll hear the dialogue from this Queen character and immediately think about Beckinsale's ass from Underworld......

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      January 24, 2014 6:12 AM

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