Interview: Forza Motorsport 5 creative director defends in-game economy, amount of content
Gamers are up-in-arms about the in-game economy in Forza 5. Turn 10 creative director Dan Greenawalt responded to our questions.
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Garnett Lee posted a new article, Interview: Forza Motorsport 5 creative director defends in-game economy, amount of content.
Gamers are up-in-arms about the in-game economy in Forza 5. Turn 10 creative director Dan Greenawalt responded to our questions.-
"DLC is core to what we do on Forza Motorsport."
Fixed.
I have loved the forza franchise since I played Forza 2 on the original xbox, I have collectors editions of F3 and F4... I will not reward MS or Turn 10 (whichever is responsible) for the utter lack of respect they have for their customers.
I'm primarily a PC gamer, but I've always owned an xbox console almost exclusively for the Forza games, but no more. I will pick up a PS3 on black friday or an xmas sale, and begin my reintroduction (haven't played a GT game since GT3) to the Gran Turismo series with GT6, and I won't look back. -
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Answer: "You'e paying for it, bitch" :(
I like that they're trying to make people feel more attached to their cars by making them harder to obtain, but they should ALL be driveable in freeplay or whatever. It's ridiculous that they're not. You should be able to try all the cars the game has to offer, especially if you're going to go through the headache of saving credits to buy one of them to drive it online or in career.
I wish they'd just be straight with everyone and say they didn't have time to include everything because they were rushed for release. No problem. Release those other core features for free at a later date. Oh, wait. You want to charge people for them and maintain that this is the way the game was always meant to be.
How about fuck you.-
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Yeah exactly. I just see them trying to put their hand in my wallet instead of making the best game they could and should have. I wouldn't even consider the game at this point if there was other exclusive games I wanted but it's launch so slim pickings.
I think I just won't buy any Xbox one games until some more come out. -
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i understand the disappointment that there are less tracks and less cars. but i feel like a lot of people are just assuming the worst here instead of giving them the benefit of the doubt. what if their schedule was crunched and they couldn't get all the tracks in there?
i know, the creative director didn't give straight answers on anything so you could draw the conclusion that they did all these things on purpose, whether to encourage more sales via tokens, or maybe they weren't given the budget to do it -- maybe they want to do forza 6 a lot bigger a few years down the line.
i guess this is just a rambling way of saying that we've gotten 4 great forza games and while it is certainly disappointing that there are less tracks in this one, i'm not ready to cry foul over the state of this game yet or the state of the industry w/r/t microtransactions.-
No no no. That's ridiculous. You're telling me they were too pressed for time to do the most important track? What if they shipped with no Porsche, no ferrari, no Lamborghini, no lotus, no McClaren, no BMW, no Mercedes? Maybe just pressed for time?
No they would find time to put that stuff in on any schedule wouldn't they. They would find the time and the budget. If they had 3 years or 6 months they would find the time.-
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Honestly The Ring is a shitty track to me after a few times around it. In MP you only want to play it a few times because most people won't want to race for the 8-13 min or so that one track can take, and if you fall behind for any reason then good luck catching up.
I'd much rather have more shorter tight tracks that promote competitive racing than go around the ring. -
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Day one DLC, "level grinds" designed to tire you out and make you spend more money and taking out user favorite content so you can sell it as DLC later on are things that ruin games and gaming experiences. And you're becoming more common, as has been made obvious by the Xbone launch lineup.
The fact that I have the alternative of not buying the game, and that is certainly an alternative I'm picking in this case, does not mean I can't have a problem with where the industry is going. I _would have_ had a car game to play on an Xbone had they done this right, but they didn't. I'm annoyed, and expressing it. Don't see the problem with that.-
The idea that your only two choices with this stuff are "buy the game" or "shut up" is one of those things that drives me crazy about gamers. There's nothing unreasonable about expressing your dislike of decisions that produce games you *wanted* to play, except now there's this one thing you take serious issue with.
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It would also be on par with GT5, where if you couldn't buy a carm you could only see that car drive on a randomly generated mini-track. You couldn't hope to drive that car until you had enough credits to buy it. Forza 4 would let you hot lap any car. It's sad that Turn 10 changed their minds on that, apparently in the interest of charging real money for it.
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from passwird - amazon has the game for $10 off now:
www.amazon.com/gp/product/B00CMQTTQG -
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He's using it as a Diaeresis.
*push glasses up nose*
http://en.wikipedia.org/wiki/Diaeresis_(diacritic)
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