Report: Xbox One costs $471 to build
Xbox One costs $100 more than PS4 at retail. And unsurprisingly, it costs Microsoft almost that much more to build their console versus Sony. Even less surprising: a bulk of that cost comes from the Kinect camera bundled with the system.
Xbox One costs $100 more than PS4 at retail. And unsurprisingly, it costs Microsoft almost that much more to build their console versus Sony. Even less surprising: a bulk of that cost comes from the Kinect camera bundled with the system.
While PS4 costs $381 to build, the folks at IHS have figured out that the cost of manufacturing Xbox One is $471.
According to the report (via AllThingsD), the cost of manufacturing Kinect (pictured) is $75. That alone explains the difference in cost between the two next-gen machines. However, the single biggest cost of making Xbox One is the combination CPU-GPU from AMD. At an estimated cost of $110, it costs $10 more than the AMD chip found in PS4.
Of course, as with other teardowns, this cost only covers the materials to build the systems--not any R&D or marketing or shipping or retail costs that also add to the cost of actually bringing a box to market.
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Andrew Yoon posted a new article, Report: Xbox One costs $471 to build.
Xbox One costs $100 more than PS4 at retail. And unsurprisingly, it costs Microsoft almost that much more to build their console versus Sony. Even less surprising: a bulk of that cost comes from the Kinect camera bundled with the system.-
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So are people loving the Kinect games? I have not seen any Kinect game comments so far, how is it, or are we just using it for the voice commands for the OS?
Well MS could of saved a lot of money in terms of the voice commands and gone with Sony 's route that they did with the PS4 -> http://www.youtube.com/watch?v=KWvHLR8gwoU how much do you think that mono head set cost? probably like a $1.50 and it provides the same sort of voice commands.
Weird, well I hope they make some sort of incredible Kinect games else it just sitting their, I suppose you have the face scan in log in and the scan codes that uses it.-
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I mean, you're talking about a headset that has been pretty universally derided (even before comparison with the XB1 version) and voice commands that got at best a lukewarm reception in reviews vs Kinect ones which had reviews saying things like "when it works it feels like a device from the future." There's very obviously a huge difference between the two even with the imperfections that exist today (which will be refined over time).
With the relative position of each company and their relative existing and future investments in the related technology I only see the gap widening. What expertise in voice recognition does Sony have and what reason do they have to invest in it? For a Playstation peripheral (we know how well those have been supported historically...) and what else? Google's voice recognition would dwarf anything Sony would do on their Android phones. Smart TVs? That's about it. Meanwhile MS has decades of experience in the domain and reasons to invest significantly in it further for numerous device classes that will be selling hundreds of millions of units in aggregate.-
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it's not really that simple. The OS reserves x% of the console's power and developers get promised y% of the power for their games. If you ever made a change to the OS that lowered y you would break older games. The x that is reserved includes the power necessary to do something like stream to twitch. That doesn't mean that then anything that requires less power than streaming to twitch can surely be added, unless you intend for that feature not to work while using twitch. Of course if the chosen x% has up front headroom for future OS changes then that makes things easier but it's not a straight forward thing to just add OS features on top of games if they require real resources. Consider if you wanted to add voice recognition and background streaming music while playing and streaming a game, but the OS currently used 100% of its x% allotment before those features were added. Then adding those features means finding a way to make the current ones more efficient in some way or else not letting them all work concurrently. Of course it would be strange to ship a console today that left you no headroom for future developments like this but I'm just saying it's not a simple substitution based on power required per feature.
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Dance Central and the good fitness games were the killer apps driving those sales. They were well reviewed with broad appeal. Unfortunately 24 million isn't even a very compelling install base for something like a hardcore AAA RPG when you could alternatively target the entire 360 + PS3 base (well over 100 million people). Having the entire XB1 base as a target makes that more attractive.
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Valcan, you seem like a cool guy. And I can understand differing opinions, that's fine. I'm not necessarily calling you because this goes for both sides of the console spectrum. I just happen to be thinking about this after reading your post and recalling similar post of yours.
But we get it, you have your issues with the Xbox One and the Kinect requirement. Same goes with people who have their issues with the PS4.
WE GET IT. -
I do not think we will ever see a 100% Kinect driven video game. Controllers work for gaming, and to think they will disappear in any fashion is a mistake. What we will see is the Kinect being an ongoing addition to games. Games that use the Kinect controls like more buttons/sticks available for player use, or incorporating voice into games in solid ways. I for one would love someone to take an RPG and incorporate voice and body language into NPC interaction, for example.
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Nevermind the games. Yesterday I quickly hooked everything up and calibrated it before having to take off. When I returned home that evening, what followed made me <3 their vision:
I walked into the room. "Xbox, on". The TV, receiver, cablebox and xbox light up while I'm unpacking some shit off to the side. It hasn't signed me in, so I walk towards the Xbox to grab my controller. The kinect sees me and immediately signs me in and greets me before I can make it half way across the room. I sit down. "Xbox, watch TV". We're now watching TV. When we were done and the gf went off to do her thing, I sat up to go pick up the controller. On my way I said "Xbox, go to forza." Grabbed my controller, sat down, game was loaded and I was ready to go.
tl;dr - I'm not loving the kinect games. I'm loving the kinect. I probably won't GAF about kinect games but the gf is really looking forward to the sports & carnival type ones that will inevitably come out so there's that.
I'm all for the ps4 as a pure, unaltered gaming device, but "put out better hardware so that games play better" is a mindset from last generation and one that I can definitely see being retired for good for the next generation. I'm loving the direction Microsoft is going with the One, and I'm really excited to see it refined and adopted by others (e.g. Sony). You should be too. It's beneficial for everyone. -
There's no way a launch game would be primarily Kinect based. You'd have to deal with the problems of programming to a changing platform and pioneer a new game type at the same time. That's a recipe for disaster.
If we do see a great Kinect game that creates a new game experience, it will be a year or two down the line. Possibly closer to a year if it's more of an Indy game. -
Aside from the OS stuff, my favorite part of Kinect is Xbox Fitness.
Seriously, it is amazing stuff. Critiques my form, keeps me motivated with neat little challenges and scores, and monitors my heart rate. It's extremely nice. The only issue I have with it right now is that there are way less free videos aailable than I was anticipating. I thought there were a lot more videos on there. Someone said that it isn't "officially" launching until December, is this true?
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Wow, so after you factor in the R&D costs they are probably taking a bath on this. I hear the shareholders rabble rousing soon...
... http://www.shacknews.com/article/82089/report-ps4-costs-381-to-build?id=31104421#item_31104421 -
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Plus there's the whole American vs. Japanese angle. Which side are you on, my socialist northern neighbor????
http://images5.fanpop.com/image/photos/25000000/The-Last-Samurai-the-last-samurai-25028279-1024-768.jpg -
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"Xbox, Allāhu Akbar!!!
IE Bing search result top hit: https://tips.fbi.gov/
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yes it knows who's talking, it means you can say "show me my stuff" and it switches to your dashboard. It means it could ignore voice commands from a person in the room who isn't signed in. It means multiple people could give commands in a co op game and it'd know who those commands are coming from. It means you could say "Skype __" and it'd know to use your Skype and not someone elses. Etc, etc. I mean, understanding who's talking is a pretty important part of effective human communication.
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