iBuyPower shows off Steam Machine prototype
One of the first hardware partners to announce an official Steam Machine is iBuyPower.
In addition to the Valve-developed prototype box, third-party manufacturers will be making their own Steam Machines. Valve's attempt at taking over your living room will go into full effect in 2014. One of the first hardware partners to announce an official Steam Machine is iBuyPower.
The company will have two models: Gordon and Freeman. According to Engadget, the two consoles will be identical, except for the light bar around the middle. One will be clear while the other will be black when not illuminated. There's no details on what's inside the box, but iBuyPower says it will be able to play "all Steam titles in 1080p resolution at 60fps."
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Andrew Yoon posted a new article, iBuyPower shows off Steam Machine prototype.
One of the first hardware partners to announce an official Steam Machine is iBuyPower.-
What's with the 360 color scheme on the prototype image?
I find the claims of all games on Steam running at 1080p & 60fps a bit ridiculous, unless they just mean the handful of Linux titles and not the latest and greatest Windows releases. Which I guess is what they mean? As it's running the SteamOS by default. -
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The verge review says that the light bar is 'fully customizable', whatever that means
http://www.theverge.com/2013/11/25/5146398/ibuypower-steam-machine-499-radeon-r9-270
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the 1080p 60fps quote is a really unbelievable bullet point for PC gaming unless we're relying on developers to work towards the steambox standard specs for at least a couple of years at a time.
they haven't even been able to keep that up for the new consoles and the specs for those platforms are static.-
The specs for consoles are also pretty anemic when compared to the average gaming PC. As they should be seeing as how the average gaming PC costs more than a console.
That said, yes it will be interesting to see how Valve manages the specs game - the 360 is underpowered hardware taped out way back in 2005 but at least you got eight years out of it (RROD notwithstanding). It will suck to learn that because your Steam Machine was made three years ago and not one year ago you can't play the latest games. Or at least not as well.-
A point of consideration is that since the Steam Machines are running the proprietary SteamOS which has highly specialized hardware drivers and eschews all of the usual OS overhead/etc... you would have on a Windows Machine. That means more of the power of the PC hardware is going to be directed towards actually running the game instead of other background services. That can mean significant performance increases even with older hardware. That being said, a three year old versus one year old box will still be a weaker system.
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I wonder if the amount of overhead (not that it can be "measured" in a normal way) is compared to PS4/XBone's overhead. Both of those are running some sort of OS (XBone's is a stripped down Windows, I'd imagine) which adds some overhead. Also I wonder if XBone's "XBox Do X!" bit adds more overhead than usual.
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It's significantly more overhead because it's running the entire linux stack.
XBox is not running Windows for the gaming portion. It's running a custom OS, same as the previous two. It does share a bit of driver-stack with DirectX, but it's a custom implementation designed to allow lower-level access and a lot less overhead.
Technically, it's running 3 OSs (hypervisor, Xbox OS [for games], and a Apps OS [for the UI/apps/snap features]).
The Kinect features are running on the GPU. No overhead, just less resources for games to use (compared to the PS4).-
Ok but it's impossible to say that deep down the OS's aren't based on Windows in some way. Operating Systems fall under the category of software that's complicated enough that no one's going to be able to write one from scratch and be competitive in any way (even Android and Chrome OS are based on Linux) so I can't imagine that the Xbox OS is anything other than "stripped down Windows"
Also you say "entire Linux stack" as if it's a bad thing, or even accurate. I'm no neckbeard but there's probably a ton of things in your standard Linux distro that won't be included/running/necessary in a version that is aimed at gaming. If anything Linux's complete failure on the desktop, mindshare-wise, probably means it probably doesn't have the doo-dads and whatzits that Windows has going on which hinder PC gaming performance.
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sure. BF4 runs way better at higher settings than BF3 did for me. anecdote no doubt, but its true. if the steambox gives a more stable HW profile to shoot for and is faster because of a better OS then yes. also a 1000 dollar PC sans monitor can be a pretty good machine, and the curve has dropped drastically over the years. gaming PCs last longer than they ever have by a pretty large margin, and i expect this to become even more true now that the consoles, though still pretty underpowered, are running such similar architectures. also the resurgence of profitability because of Steam causing publishers to focus more on the PC again.
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that makes it way more appealing. I've been pricing out computers in that range and that is a good deal. No G-sync with that card, but hopefully there are similarly priced models with a 650 Ti Boost or better. I might not even hook that up to my TV and have a cheap gaming computer with the controller and plug in a keyboard and mouse when I want it.
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There is no standard spec, eg Valve's beta boxes have video cards ranging from GTX660 to Titan and that's just Valve, other companies are free to put in whatever they like including 4x SLI shit.
On top of that, games don't run with same settings for every box.
1080/60 is easy for a mid to high end machine, and even for those few games where it isn't, just turn some settings down if you have to.
I see nothing wrong here, this is one of the PC advantages that they should be advertising.
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If you have the capability of building a cheap gaming pc I'd say do that. Put it in a case that has the form factor of a piece of home theater equipment (like this thing) and you're there.
Worst case scenario you can put SteamOS on it when Valve releases SteamOS for download.
Steam Machines are designed for people who want all the advantages of Steam and PC gaming but don't want to do the work themselves (including updating it). -
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Appending my statement above, Steam Machines are for people who want to go buy a box to play their games and don't want to mess with the cruft of a computer.
- People who don't want to load and maintain a copy of Windows
- People who want a native interface designed for a controller
- People who think hooking a laptop to a TV in your entertainment center is stupid (a somewhat valid point)
- People who want some (but not all) of the advantages of regular PC gaming
There is potentially a big market if they handle it right.
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