Nintendo CEO defends 2DS, reaffirms company will not 'abandon' 3D

Nintendo 2DS seems like an admission that maybe consumers don't really care for 3D. Was Nintendo's vision flawed? No, company CEO Satoru Iwata says. He defended the 2DS by saying it's been in development for "a long time," and was always meant to offer a budget entry point into the 3DS ecosystem.

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Nintendo 2DS seems like an admission that maybe consumers don't really care for 3D. Was Nintendo's vision flawed? No, company CEO Satoru Iwata says. He defended the 2DS by saying it's been in development for "a long time," and was always meant to offer a budget entry point into the 3DS ecosystem.

"Generally speaking, it takes approximately one and a half years before we can bring a new hardware system onto the market, and we already realized beforehand that it would be difficult to maximize the sales potential of Nintendo 3DS without an entry-level product ready in time for the release of a new Pokémon title," he told investors. "Because we already knew that the range of price options for Nintendo 3DS was not sufficient in light of the highly appreciated yen at the time, we had been preparing for this launch."

Iwata argues that the existence of 3DS doesn't mean the company is less focused on 3D, pointing out it is just one option for consumers. "We are offering such an option in order to further propel the popularity of the Nintendo 3DS platform in the overseas markets. Nintendo 2DS is, however, simply one of the options for consumers and we will continue to offer the existing Nintendo 3DS and Nintendo 3DS XL platforms in the overseas markets, and we are not saying that we will abandon 3D or cease to make new propositions in 3D."

He concluded by pointing out that the upcoming Zelda game is "a super showcase of the 3D effect." However, series producer Eiji Aonuma said that the upcoming adventure had to be changed due to the 2DS system.

Andrew Yoon was previously a games journalist creating content at Shacknews.

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  • reply
    November 5, 2013 11:15 AM

    Andrew Yoon posted a new article, Nintendo CEO defends 2DS, reaffirms company will not 'abandon' 3D.

    Nintendo 2DS seems like an admission that maybe consumers don't really care for 3D. Was Nintendo's vision flawed? No, company CEO Satoru Iwata says. He defended the 2DS by saying it's been in development for "a long time," and was always meant to offer a budget entry point into the 3DS ecosystem.

    • reply
      November 5, 2013 11:32 AM

      $5 says no 3D on their next handheld.

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        November 5, 2013 11:36 AM

        [deleted]

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        November 5, 2013 1:25 PM

        I hope they would create a deluxe model that features a 3D screen, but that seems incredibly unlikely. This is probably their first and last 3D handheld.

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      November 5, 2013 11:33 AM

      [deleted]

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      November 5, 2013 11:42 AM

      the 2DS is pretty shitty though. I returned mine for an XL not because of 3D or whatever but because of build quality and design. The 2DS feels like complete shit in my hands, it's genuinely uncomfortable to hold. And the screens are tiny etc etc.

      3D is definitely the last reason people aren't buying or are returning the 2DS.

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        November 5, 2013 1:07 PM

        [deleted]

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          November 5, 2013 1:18 PM

          pokeman :3

          not sure what i'm gonna pick up next-- probably etrian odyssey?

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            November 5, 2013 1:28 PM

            Mario 3D Land is great. First few worlds are mind numbingly easy, but it picks up after you beat the main game. As weird as it sounds, there is just as much post-Bowser levels as there are pre-Bowser.

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              November 5, 2013 1:32 PM

              probably but i don't buy mario games on principle, i would like nothing more than to see that trademark burn to a cinder

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                November 5, 2013 2:15 PM

                That's very sad. Do you also hate birthday cakes and rainbows?

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                  November 5, 2013 2:19 PM

                  no just tired, played out, whore of a franchise games that are old as fuck and stifle exploration into new territory

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                    November 5, 2013 2:22 PM

                    I get your point, but Mario Galaxy explored tons of new territory. The mascot, Mario, was just the conduit for the new gameplay ideas.

                    Personally, I will never grow tired of his large mustache and jovial personality. I've skipped all the "New" side scrollers though.

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              November 5, 2013 1:42 PM

              [deleted]

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            November 5, 2013 1:32 PM

            [deleted]

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              November 5, 2013 1:33 PM

              it's pretty good, it brings back lots of nostalgia since the last one i played was gold on my gb color

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      November 5, 2013 1:14 PM

      The lack of clamshell is what makes this thing awful.

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