Bulletstorm dev renamed Epic Games Poland, working on Fortnite
People Can Fly, developers of Bulletstorm and Gears of War Judgment have been given a new name from their corporate overlords. The studio is now called "Epic Games Poland," and they've been assigned to Fortnite, a game that apparently still exists.
People Can Fly, developers of Bulletstorm and Gears of War Judgment have been given a new name from their corporate overlords. The studio is now called "Epic Games Poland," and they've been assigned to Fortnite, a game that apparently still exists.
"We've changed the studio's name from People Can Fly to Epic Games Poland," a company spokesperson told Pixel Enemy (via VideoGamer.com) "We're a global company with talented people working toward one goal across the world. We think this helps better reflect that," the statement continues.
Epic as a "global company" is working collaboratively on Fortnite, with multiple studios working on the title. The game was last seen in 2011 and was supposed to be a more casual game exclusive to PC.
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Andrew Yoon posted a new article, Bulletstorm dev renamed Epic Games Poland, working on Fortnite.
People Can Fly, developers of Bulletstorm and Gears of War Judgment have been given a new name from their corporate overlords. The studio is now called "Epic Games Poland," and they've been assigned to Fortnite, a game that apparently still exists.-
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At this point, it's officially marking that Chimelarz left, and that it's no longer the studio that once made Painkiller (most of those guys are at Flying Wild Hog).
I would not be surprised to hear that Fortnite is now a multiplatform (PSN / XBLA) free-to-play game. Most of the obstacles preventing that (cert fees for patches, etc) have been lifted since Fortnite's unveiling in December 2011.
The bigger question is: who is lead at Epic's studio in North Carolina? Probably some massive console project that won't be unveiled until the VGAs, GDC, or E3.-
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Reminds me of an article from 2000, titled "id the Engine Company": http://www.shacknews.com/article/10791/id-the-engine-company
...and the quote from Jack Mathews is prescient: "You can't write a game engine without a goal in mind. Designers come up with that goal. You can't just come up with an engine out of the ether and throw a design around it, which is why games still take a lot of engineering effort even with licensed engines. That's the point of a GAME TEAM, to work together with a common goal."
That being said, if Epic still actually has a studio, with leaders deserving of introductions bolder than just an intro page on the company website, then they're being awfully quiet about it. Maybe now's not the time, but it better be within the next year or so, because Fortnite's getting stale on the news radar, and stale news isn't going to make for a great unveil of Unreal Engine 4 for next-gen consoles. Maybe Epic North Carolina did turn the Samaritan demo of 2011 into a game (which I sigh at, because I doubt it would be an FPS game).
We're just gonna have to wait for the VGAs and/or GDC. -
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