SimCity Cities of Tomorrow trailer introduces friendly neighbourhood megacorp
As a planet-hacker and cybronic force-blade punk, I spend a lot of time idly daydreaming about the cities of tomorrow. Do I wish to live in a gleaming arcology or a stinky neon hole? SimCity's expansion will make you decide for your Sims, and a new trailer gives a voice to the competing Academy idealists and megacorp OmegaCo, each trying to win you over.
As a planet-hacker and cybronic force-blade punk, I spend a lot of time idly daydreaming about the cities of tomorrow. Do I wish to live in a gleaming arcology or a stinky neon hole? SimCity's expansion will make you decide for your Sims, and a new trailer gives a voice to the competing Academy idealists and megacorp OmegaCo, each trying to win you over.
As Maxis has shown before, the Academy researches wonderful techs to produce clean energy and whisk everyone around on shiny maglev trains, while OmegaCo wants to turn your entire city into a hive of franchises for its polluting but money-making products.
Obviously, the most productive approach will be striking a balance between the two ideals. Who's right? I can't say. Who builds the coolest-looking cities? Oh, it's definitely the megacorp.
Cities of Tomorrow comes November 12 to PC and Mac.
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Alice O'Connor posted a new article, SimCity Cities of Tomorrow trailer introduces friendly neighbourhood megacorp.
As a planet-hacker and cybronic force-blade punk, I spend a lot of time idly daydreaming about the cities of tomorrow. Do I wish to live in a gleaming arcology or a stinky neon hole? SimCity's expansion will make you decide for your Sims, and a new trailer gives a voice to the competing Academy idealists and megacorp OmegaCo, each trying to win you over.-
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I know the game gets a lot of shit, but if you have never heard the soundtrack, you are missing out. It's probably one of this year's best. I listen to it frequently and works well with any city builder.
http://www.youtube.com/watch?v=5GCoc893Vt8 -
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actually this dlc aims to rectify alot of the issues, you build upwards, agents live and work in the same building reducing traffic, sky roads reduce traffic, drones deliver freight via flying so again reducing traffic and a monorail that goes above the streets, again reducing traffic. I think it has some cool ideas but I still hate the fact that its confined to the same size plots and that its dlc instead of a patch but im not surprised
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