F2P MMORPG Allods Online launches microtransaction-free subscription server

Whenever a new subscription-based MMORPG launches, one can't help but wonder when it'll go free-to-play, ditching subs and whacking in microtransactions. It's quite curious to see the reverse, but Allods Online is trying just that. The F2P MMORPG has launched an optional subscription service which lets players onto new servers free from microtransaction items and services, like it's 2005 all over again.

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Whenever a new subscription-based MMORPG launches, one can't help but wonder when it'll go free-to-play, ditching subs and whacking in microtransactions. It's quite curious to see the reverse, but Allods Online is trying just that. The F2P MMORPG has launched an optional subscription service which lets players onto new servers free from microtransaction items and services, like it's 2005 all over again.

Allods launched in 2010, and evidently has proved popular enough to dabble in a business model others have fled from. While most F2P MMOs--and subscription MMOs gone F2P--offer optional subs, they're still crammed full of microtransactions and restrictions to tempt you into spending just a little more. With Allods' approach, they'll never even see such gubbins.

"Joining the subscription based server will change the way how players can progress in the game, with the new payment method there is no need to worry about Runes, Patronage Rank 5, Elixirs or Strongbox bonuses as these among few other items and features will be removed from the game," operator Webzen said in today's announcement.

The official site explains things like mounts and bag space are all now earned in-game, horses no longer need feeding, and characters get a 30% XP boost, presumably because they can no longer buy boosters. Access costs $13 per month.

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  • reply
    October 7, 2013 8:30 AM

    Alice O'Connor posted a new article, F2P MMORPG Allods Online launches microtransaction-free subscription server.

    Whenever a new subscription-based MMORPG launches, one can't help but wonder when it'll go free-to-play, ditching subs and whacking in microtransactions. It's quite curious to see the reserve, but Allods Online is trying just that. The F2P MMORPG has launched an optional subscription service which lets players onto new servers free from microtransaction items and services, like it's 2005 all over again.

    • reply
      October 7, 2013 8:43 AM

      So we've basically come full circle?

      • reply
        October 7, 2013 8:54 AM

        It's not a bad idea really. Best of both worlds to be honest. F2P will bring in the numbers for a mmorpg to survive. Toss in a sub-only server to appease those types of players. Probably the long-term players would gladly sub.

      • reply
        October 7, 2013 9:06 AM

        It feels more like "If you can't fix 'pay to win' by rebalancing your game, monetize it under the guise of an old-school subscription." Slick trick on the part of the marketing staff, but it still sounds disgusting.

    • reply
      October 7, 2013 8:51 AM

      That game appears to have a similar art style to another popular MMORP, Order & Chaos Online

      • reply
        October 7, 2013 9:24 AM

        I played it for a while and kind of liked it, until I was forced to try to level in a very small open-PvP zone where both factions were fighting for the same quests. I'm probably in the minority here, but I don't mix PvP and questing. Deleted my character and uninstalled the game after I got corpse-camp killed like 30 times in a row.

        It was really fun until then, though.

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