Ikaruga aiming for PC release via Steam
The shoot 'em up wizards at Treasure are hoping to bring the classic Ikaruga to PC, but first must survive the Thunderdome of Steam Greenlight. The colour-swapping bullet hell shmup first hit arcades in 2001 but has proved enduringly popular for what's really a niche genre, later coming to Dreamcast, GameCube, Xbox 360, and Android.
The shoot 'em up wizards at Treasure are hoping to bring the classic Ikaruga to PC, but first must survive the Thunderdome of Steam Greenlight. The colour-swapping bullet hell shmup first hit arcades in 2001 but has proved enduringly popular for what's really a niche genre, later coming to Dreamcast, GameCube, Xbox 360, and Android.
The trick to Ikaruga is that all enemy ships and bullets are either black or white, and your ships can switch from one to the other. You absorb all shots the same colour as you and deal extra damage to others, so you flit between the two, dodging, shooting, and 'sploding.
This PC port is based upon the 2008 Xbox Live Arcade release, which ruffled a few feathers amongst the shmup hardcore for making a few minor changes but should be just dandy for most. It will support controllers as well as keyboard and mouse.
Go vote for it if you're interested.
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Alice O'Connor posted a new article, Ikaruga aiming for PC release via Steam.
The shoot 'em up wizards at Treasure are hoping to bring the classic Ikaruga to PC, but first must survive the Thunderdome of Steam Greenlight. The colour-swapping bullet hell shmup first hit arcades in 2001 but has proved enduringly popular for what's really a niche genre, later coming to Dreamcast, GameCube, Xbox 360, and Android.-
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Holy crap, me too! In fact, I bought the game well before I had my own PS2; I borrowed a friend's PS2 for an entire semester at school just to play the one game.
I sank more than 100 hours into it, easily one of my favorite games of all time (whenever it comes up here I gush about it).
Making it to 7-2 on a single credit is one of my proudest gaming moments.
"What the hell?!"
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http://www.squigiliwams.net/internet/mother_of_god.jpeg
this is... not good. not good at all. -
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There is a feeling of zen at the end of Ikaruga when you are fighting the final boss and you have your polarity shifts perfectly in sync with his and it's oddly calming despite the absolute chaos going on about you.
Considering the entire game is an allegory to accepting your own death, I don't think that's an accident.-
Also, I love how the soundtrack of Ikaruga is almost one continuous song with a similar motif throughout.
If you clip the very first level and the final battle songs together, they fit beautifully:
https://dl.dropboxusercontent.com/u/28948172/Ikaruga%20%5BXX%5D%20Ideal%20Metempsychosis!.mp3
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