SimCity exploring offline mode, but not making bigger cities
Maxis has made a team to explore the possibility of an offline mode, but won't be making bigger cities, according to Maxis Emeryville studio manager Patrick Buechner.
SimCity suffered the kind of rocky launch as any online game nowadays, but complaints went beyond server instability. Maxis has now decided to explore the possibility of an offline mode, but has put the kibosh on the idea of bigger cities.
In a post on the SimCity blog, Maxis Emeryville studio manager Patrick Buechner said they've created a team focused on exploring the possibility of an offline mode. "I can't make any promises on when we will have more information, but we know this is something that many of our players have been asking for. While the server connectivity issues are behind us, we would like to give our players the ability to play even if they choose not to connect," he said.
"An offline mode would have the additional benefit of providing room to the modding community to experiment without interfering or breaking the multiplayer experience." Maxis has already started to talk about user-generated content, and plan what might be realistic without harming multiplayer.
Another common request, though, simply isn't happening. "After months of testing, I confirm that we will not be providing bigger city sizes," he said. "The system performance challenges we encountered would mean that the vast majority of our players wouldn't be able to load, much less play with bigger cities. We've tried a number of different approaches to bring performance into an acceptable range, but we just couldn’t achieve it within the confines of the engine. We've chosen to cease work on bigger city sizes and put that effort into continuing to evolve the core game and explore an offline mode. Some of the experiments we conducted to improve performance on bigger cities will be rolled into future updates to improve overall game performance."
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Steve Watts posted a new article, SimCity exploring offline mode, but not making bigger cities.
Maxis has made a team to explore the possibility of an offline mode, but won't be making bigger cities, according to Maxis Emeryville studio manager Patrick Buechner.-
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It runs like crap at the current size. But then again you have a system where everything is fed in to the city by a single road and the traffic system is so badly implemented that you have constant blockages. There isn't a single redeemable thing about the new SimCity other than it is pretty looking.
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I don't think it looks nice just because it's 3D. http://www.lynda.com/Java-tutorials/Essential-Training/86005-2.htmlI'm not sure why people think it looks especially nice. Imo, it looks non-specialized, gives me a plain feeling.
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Well, Offline play has been just as big a feature request as larger cities, so this can be considered 1 of 2 key complaints being addressed. Maybe in time there will be larger cities as well. There are surely more people not playing the game due to no offline mode than there are people not playing due to not large enough cities.
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If ever there was a studio head boiler-plate comment that deserved a Rory Breaker "YA DON'T SAY!" reaction, it's this one. This game has been en fuego for over six months; hell, we saw a video of an "offline mode" hack when EA Maxis was circling their wagons around the "this is an online-only game" message.
This is a case of marketing messaging politics getting in the way of damage control, and is most of why SimCity has been a running joke since March. They had a chance to stop this game from being a running joke of how not to build an online game, and instead, they add fuel to the fire. -
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