Thief gets digital 'Master Thief Edition' on PC
Square Enix and Eidos Montreal have announced a special edition of Thief for PC. The "Master Thief" edition adds a number of digital goodies for...
Square Enix and Eidos Montreal have announced a special download edition of Thief for PC. The "Master Thief" edition adds a number of digital goodies for only $3 more than the regular edition of the game.
The "Master Thief" edition includes a digital artbook, a digital soundtrack, and a digital comic that "delves deeper into the shroud surrounding Thief's obscure world." It also contains an "exclusive bundle" of in-game consumables that will make your way through the game easier.
Of course, the Master Thief edition also includes the bank heist mission, announced yesterday as a pre-order bonus. The bundle will be offered for $53, although Steam and GameFly have them both discounted 10%.
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Andrew Yoon posted a new article, Thief gets digital 'Master Thief Edition' on PC.
Square Enix and Eidos Montreal have announced a special edition of Thief for PC. The "Master Thief" edition adds a number of digital goodies for...-
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Kerranger is right. It's "Garrett" without Stephen Russell, without the Hammerites, without the Pagans, without the Mechanists, without the Watch, without the City or its rich backstory, without truly dark rooms, with QTEs and with takedowns. It's an affront to Thief fans and a dismissal of legacy in favor of an medieval assassination game with some stealth and theft thrown in alongside wacky camera-control scenes. So yeah, Not Really Garrett Edition.
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[Thread's back, baby!] There's been a lot of good news from the devs in the months since I posted the above. I'm not 100% convinced, but then again what gamer is when their dearest franchise is being rebooted? Either way it's a day-one purchase for me because I want to encourage studios to make these games. I wish they utilized more of the established lore and canon, but I'm giving them a chance.
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You pretty much have to give the devs leeway to do something new. Perhaps they felt 3 Hammer/Pagan/Keeper-world games was enough, and they had little to add to the lore -- the first three games in my mind comprise a pretty satisfying and complete story arc.
My big worry is they'll hew too much to Dishonored's take, and spend resources on art style and not enough on the writing.
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