Soulcalibur 2 HD Online for Wii U 'depends on demand'
If you want Soulcalibur 2 HD for Wii U, you're going to have to beg.
Soulcalibur 2 is much-beloved by series fans. So much so, in fact, that Namco Bandai is working on an HD re-release of the title. We asked Soulcalibur producer Masaaki Hoshino about why he thought this particular entry has such a devoted following. "That was the first time we did multiplatform," he told us, pointing out that the franchise was first introduced to many players with that release.
When Soulcalibur 2 originally released, it featured platform-specific characters. For the HD re-release, two of those formerly-exclusive characters are included in both Xbox and PlayStation versions of the game. However, Nintendo's HD console isn't being graced with a release--denying fans the chance to play as Link on Wii U.
Hoshino seemed genuinely puzzled by our mentioning of a possible Wii U version, asking all the journalists in the room if they owned Nintendo's console. (We all raised our hands.) To that, he responded: "it's not impossible for a Wii U version, it depends on the demand for it."
He told fans that if they truly want a Wii U release of Soulcalibur 2 HD, that they should "spam Twitter and Facebook." So, Nintendo fans that want to take action: here you go.
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Andrew Yoon posted a new article, Soulcalibur 2 HD Online for Wii U 'depends on demand'.
If you want Soulcalibur 2 HD for Wii U, you're going to have to beg.-
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Upon release it had the major third party games. Nobody cared. It's the same as the 360/PS3 at a much greater price, and way behind the next generation of consoles in both power and ability. Black Ops 2 sold like shit on the Wii U, 50-100k. It sold millions elsewhere. It's simply not cost-effective to support a console that for third parties might as well be dead.
Why are we blaming other companies for Nintendo's fuckups? Since they started they've been anti-third party, nothing has changed.-
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I'm not arguing that Wii U didn't have terrible sales, but using those titles as examples isn't exactly great. Both Batman and Darksiders 2 had been out for months before the Wii U version even shipped - so comparing sales numbers like they are apples to apples is pretty silly. Black Ops 2 was released like a week or two after the Wii U came out right? Regardless unless the Wii U sold like hot cakes it's kinda hard to compare software sales when the other platforms have tens of millions of users in their install base already.
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Well Black Ops 2 was one of the only notable ports for the Wii U that was actually done right, and not lacking significant features that were missing for one reason or another. For many other ports the publishers like to point their finger at a lack of sales while simultaneously ignoring the fact that the version they shipped was purposely inferior to other versions.
I mean no one expects the Wii U to outsell the other platforms due to the massive differences in install base, but if they are going to continue to ship half-baked games with missing features you can't pin all the blame on the console alone.
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