Star Trek game 'arguably hurt' the movie, says J.J. Abrams
Star Trek: Into Darkness director J.J. Abrams says he left the Star Trek game early, and ultimately felt that it may have hurt the film.
The Star Trek game paired with the recent movie Into Darkness was pretty awful. Our preview only called it "competent" and unmemorable before its release. Film director J.J. Abrams says he swore off the game early when he noticed it going south, and was ultimately saddened by it.
"The last game, which was obviously a big disappointment to me, was something that we were actually involved in from the very beginning," Abrams told GamerHub (via CVG). "Then we sort of realized that it was not going in a place where we were going to get what we wanted, so we dropped out and they continued to do it despite... y'know."
He said the game could have "really benefited" the series if it had been exciting and fun. "Instead it was not and was something that I think, for me emotionally it hurt because we were working our asses off making the movie and then this game came out and it got, this isn't even my opinion, it got universally panned and I think that it was something without question that didn't help the movie and arguably hurt it."
Of course, Abrams seems to know the game industry's rocky history with movie adaptations. "Very, very rarely does a movie based on a game, or a game based on a movie, really work," he said. "It usually ends up being something that everyone that goes to play feels like this was a marketing decision made by a room full of people that wanted to capitalize on a title. That's no way to make a game and no way to make a movie.
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Steve Watts posted a new article, Star Trek game 'arguably hurt' the movie, says J.J. Abrams.
Star Trek: Into Darkness director J.J. Abrams says he left the Star Trek game early, and ultimately felt that it may have hurt the film.-
No, the mystery box hurt the movie -> http://badassdigest.com/2013/06/12/film-crit-hulk-smash-the-age-of-the-convoluted-blockbuster/
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Since the late 90's, this purposeful obfuscation has become an increasingly common phenomenon. And Abrams, ridiculously talents as he is, has perhaps wittingly stood as the poster boy for the Age of Convolution. There's a lot of reasons he's gone in this direction, but the main cause of this may be his near-worship of the now infamous 'Mystery Box' (TED: http://www.ted.com/talks/j_j_abrams_mystery_box.html ) Now, setting aside the fact that you can highly the complete emptiness of the concept with one good Simpson's reference (The box: https://www.youtube.com/watch?v=CcG8z2OTAWs ) It's admittedly a great way to sell stuff. A story with a well-presented air of mystery just has this natural allure, doesn't it? It can always draw people's curiosity... but in reality? The mystery box has no real dramatic function within actual storytelling.
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Though equally convoluted, the first Star Trek works more or less because it's a character-centric movie about a group of people coming together in meaningful character-centric ways. And Star: Trek Into Darkness fails because it is purely a plot-centric movie where characters come together in plot-centric mechanical ways" -
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I think people actually prefer a veteran in the captain's chair. I'd take a Pike or a Picard or a TOS Kirk over the twentysomethings we have now.
Plus... god I'm a trekkie and I love the IP but seriously, someone has to stop Abrams from wheeling out the deux-ex-machina four and five times per film and then whipping it away seconds later. Super teleporter that makes starships obsolete? Why not! Bring it back again in the second film even! Just have Starfleet "confiscate the equation", however one does that. And super blood that makes people immortal! ergghhh-
First point, I agree in that I'm just tired of young people in movies because Hollywood thinks the only way to connect with that demographic is to cast actors or characters of the same age. The films I love now from my childhood in the 80's are by no means limited to those with a younger cast, mostly the oposite.
Second point, You can't really blame JJ other than it's his groupies he lets write movies. They are terrible.
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Haven't we all agreed upon that the best way to capitalize on a movie IP is to set the game in the same universe, but only make references to the top shelf characters? Isnt that why Tie Fighter > Xwing, and also how Dark Forces or Jedi Academy were such great off shoots of the original IP.
Same goes for Riddick and Butcher Bay...
If they make a movie of Half Life, Gordon Freeman cannot be an onscreen character, but Adrian Shepherd can. The great chase!! -
New pinball machine looks badass though. Although I'm pissed about no cannons or kickback feature in the pro (basic) version.
http://arstechnica.com/gaming/2013/09/after-20-year-absence-star-trek-returns-to-the-world-of-pinball/ -
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I'd go further, Why was he named Khan, he had nothing in common with Khan other than it being an excuse to have someone who is scary in the most superficial and simplay way, being really strong and us being told he is smart(he doesn't actually do anything that smart in the movie). And of course that people had heard the name before.
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And, why go through the trouble of concealing all his people in torpedo tubes in the first place? Why not just wake them up instead right then and there?
Why send the Enterprise on a suicide run at all in fact? The Vengeance was days from completion. It was an unmarked, unregistered Federation ship that out-performed anything in Starfleet. Just go fire the torps yourself, beat up a couple of Klingon ships, and zoom away. Instant war.
Why did Spock not flip his shit at the idea of interfering with Nibiru's volcano? That alone is a violation of the prime directive but he was cool with it?
whyyyyyyyy
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-due to the time travel thing, the ones that found khan decided to use his genius, using his people as hostages. they knew how dangerous he was and would have to assume they'd be ready to kill them at a moments notice. as to how he got them in the torpedoes? i dunno.
-the klingon's needed to know that it was a starfleet ship that attacked them to start the war, the admiral explained it when he showed up. the story was going to be that the enterprise went rogue and attacked chronos.
-again, time travel. alot has changed and he's been in contact with his future self who has been telling him to chill out.
i like what abrams has done with this reboot. instead of pretending the original movies never happened, he's not only using time travel tp reboot the series, he's also acknowledging the original happened.-
- Using a 200+ year old genius to design modern technology makes no sense. Would you put Isaac Newton in charge of Apple today? ok maybe but just for the branding
- Was Kahn privey to the idea that Kirk would be sent to the klingon homeworld? How did he know the torps with his people would be given to the enterprise? I kind of get and like the idea of him putting them in the torps just to sneak them off planet then figure something out but if he had enough access to get them in there couldn'the just have woken them up then and gone and charterred a ship or something?
-pure speculation. There's no reason to think the spocks were talking much less about this obscure planet. If that was the case the movie should have shown it.-
-he's genetically enhanced genius that specializes in war.
-khan might have been hiding in chronos in hope that they'd use the torpedoes. it would be the only way to take him out without invading klingon space. he might've had a way to take remote control of the torpedoes once they're launched, but infiltrating the ship would've been a safer route. maybe he convinced the admiral to put them in the torpedoes to make it easier to kill them at will, those torpedoes aren't a viable weapon as the payload is a frozen body.
-i'm not saying they'd talk about an obscure planet, i'm saying they spoke regularly on personal issues. also, he lost his mother when his world was destroyed, that might make him adverse to let another planet get destroyed. -
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Karl Urban agrees
http://www.ign.com/articles/2013/08/03/star-treks-bones-karl-urban-on-why-he-would-never-do-a-star-wars-movie-and-hopes-for-an-original-story-for-star-trek-3
As to what he'd like to see for the third film, Urban said, "What I really believe we should do now is strive for originality. Because in Star Trek Into Darkness we took one of the most revered and loved adversaries of the Enterprise and put him in there, and did a story that had all of these wonderful nods to films from the past, and episodes from the past. I really think that what we should do from here, in my personal opinion, is strive to be original. Strive to be something different and new. You know, let's not forget that Star Trek as envisioned was about space exploration. And it would be really wonderful to harness the spirit of that and apply it to the next film, so that we do something different than a revenge-based picture."-
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Yes. Pegg cares but has no real pull. He's a brit brought in for geek cred.
Quinto plays esentially Sylar. I have never seen any love of science or understanding from his character. He has exclusively been an emotional character which is contrary to it's very nature. He gets angry with Kirk and bangs Uhura. That's it. Oh, wait, He yells sometimes for reasons we never are given reasons for. Why does he even like Kirk, much less care about his sacrifice?
Pine has had nothing but a similar physical look to Shatner and some forced lines.
I do kind of like Pine's interactions with Urban but TBH I think anyone else in the cast would do as well or better
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http://www.youtube.com/watch?v=tZ2X8PHAI6Y
pewpewpewpew -
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Considering how he makes movies, I'm pretty sure if he was more involved it would have been worse. From what I've seen, the game's worst failings were being an uninspired hodgepodge of other games and being riddled with technical problems.
I could only imagine a JJ game being a series of cheesy shit want-to-be-Speilberg emotionally-manipulative cutscenes featuring characters either acting outside previously established qualities of character, or just randomly doing shit to conveniently advance a thin plot, all loosely connected by jarringly nonsensical overlong action sequences. -
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