Payday 2 sells 1.5 million, director says versus possible for sequel
Payday 2 has sold 1.58 million copies, and its director says the team has talked and will continue to consider a cops-versus-robbers mode, possibly for the sequel.
Payday 2 has been pretty successful, garnering generally positive reviews and apparent financial success. The team at Overkill is now thinking about what they might do for a sequel, and the oft-requested (and obvious) cops-and-robbers versus mode is on the table.
Eurogamer reports that in a note to investors, publisher Starbreeze said it had sold 1.58 million copies so far. That's enough for the company to call it a success, even before the planned year of downloadable content.
Game director David Goldfarb says the team is considering adding a versus mode, in which one team plays as the cops, but it would be such a big change that it seems more likely for a sequel.
"We've talked about it, and I'm sure we'll continue to talk about it," Goldfarb told Rock Paper Shotgun. "The one thing, without going into too much detail, is we made a lot of decisions on this game that were ambitious and risky, and one of the reasons that we were able to get it out on time and make it generally a good game is that we didn't entertain a lot of stuff that was outside of our core focus, and the core focus is not versus. The core focus is co-op. So when we revisit whatever we're going to do for the next one maybe that'll change. When you make a versus game it puts you in a different place, and then your attention is kind of split."
Part of that focus on co-op is that he feels it took them a few tries to even get that right. He said the heist concept was "imperfectly realized" in the original PayDay, and the second one is simply "closer to the fantasy in our heads." It's taken some time to make it this far, so adding an entirely separate faction with its own distinct goals seems like a daunting task for the small studio.
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Payday 2 has sold 1.58 million copies, and its director says the team has talked and will continue to consider a cops-versus-robbers mode, possibly for the sequel.-
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Payday 2 was really disappointing for me. I always want to try stealthing any mission that allows it and fight it out only if there's no other way, but doing that without four real people and much better gear/perks seems nearly impossible. I hate the grinding aspect and wish I just had a pool of skills and equipment to pick from for a given mission, or at least a game mode that offered this. Crime.net is tedious as hell and makes running the mission you want take far too long. The AI is nearly worthless, at least let me issue a few basic commands or something so you can carry a fucking bag instead of wandering into the street to get tased.
Overall it's not so much that I think it's a bad game, it's just not the game I want it to be. -