CryEngine drops numbered versions, gets fancy tech demo
Crytek have launched a new version of its CryEngine. But, don't call it "CryEngine 4." The company has dropped numbers entirely, as they describe their middleware "an ever-evolving technology service."
Crytek have launched a new version of its CryEngine. But, don't call it "CryEngine 4." The company has dropped numbers entirely, as they describe their middleware "an ever-evolving technology service."
"Since CryEngine 3 was launched in 2009, we've dramatically changed the engine so many times, with so many major new features, it's not the same engine anymore," Crytek's Carl Jones said. "We have revolutionized many parts of the engine: we have overhauled our entire lighting system, built movie quality character rendering and animation solutions, vastly improved the speed and effectiveness of our Sandbox editor, and even our rendering has changed with tessellation, pixel accurate displacement mapping and now physical based rendering; all of this while maintaining our first principal: that making games should be real-time, all the time. CryEngine is a new engine from Crytek--and it always will be!"
Do note that the official spelling of the new engine is all-caps: CRYENGINE. And the new engine now officially supports development on PC, current and next-gen consoles, including Wii U. (Unreal Engine 4 and Frostbite 3 don't support the latter.)
Here's a pretty tech demo to coincide with the announcement:
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Andrew Yoon posted a new article, CryEngine drops numbered versions, gets fancy tech demo.
Crytek have launched a new version of its CryEngine. But, don't call it "CryEngine 4." The company has dropped numbers entirely, as they describe their middleware "an ever-evolving technology service."-
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:( I have to agree with you, now don't get me wrong I do like Crysis 2 and 3 but its not 1(and I don't mean graphically the newer one are better), had they continue to build of the style and sand box of 1 they would be LEGENDARY by now.
All well like you said, its a shame for they have the tech and before showed they had the skillz to make really good games.
Some times it blows my mind that the dudes with the EPIC engines don't make the EPIC games, both Crytek and EPIC should be making the best games in the biz since they own the engines and can do anything they want. Why does EPIC for instance make like.... nothing? WTF?
So freaking weird hey?-
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Well, I loved Gears and the first half of Crysis 1.
BUT, one of the reasons why these middleware folks don't need to make games is because they can make their bread and butter off of selling the engine. It's why Valve doesn't NEED to make Half-Life 3 any time soon, because they're doing fine just operating Steam.-
NICE! I love both of those games, Gears is a masterpiece.
It's just wrong that there is no Half Life 3 by now, or that EPIC is not making crazy games all the time. If those companies with their own engines really loved there jobs, the games, the gamers, the life style how could they not make EPIC games with their own INSANE engines? My juices would be flowing 100% every single day till I died of happiness.
I can not begin to tell you how hard it is to every day convince my self not to quit my job because I have built my own game engine. All I want to do is make games for it cause I can literally do anything I want make anything happen(in the type of game I am making). And let me tell you I am not UE3 or 4, Source, or CryEngine.
Blows my mind. I totally understand they are making good money off their engines etc, but how can you not want to make awesome games with your engines when you have such amazing engine talent crew backing you up 100%.
Who knows, its almost like "we make enough money who fucking cares we don't have to make games there is no need".
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