SimCity 7.0 patch introduces bridges and tunnels
SimCity's ready to fix your traffic problem! No, really! They mean it this time! Maybe bridges and tunnels will help?
Dealing with a city's traffic is never easy (just look at Los Angeles), but SimCity's traffic problem has been a major issue since the game's troubled launch. And no, a patch hasn't really helped matters all that much. Well, seventh time's the charm! EA is ready to deal with SimCity's traffic problem by introducing bridges and tunnels in the upcoming 7.0 patch.
A new video from EA (via Polygon) demonstrates a new height tool, which will allow builders to craft new routes above or underneath other roads. Roads raised high enough will create bridges, while lower ones will create trenches and tunnels. Hopefully, this will solve your city's traffic problem... until a natural disaster hits your bridges and you're stuck cleaning up the piles of rubble.
Update 7.0 is set to arrive later this month.
-
Ozzie Mejia posted a new article, SimCity 7.0 patch introduces bridges and tunnels.
SimCity's ready to fix your traffic problem! No, really! They mean it this time! Maybe bridges and tunnels will help?-
-
-
-
-
-
I wonder at what point in the development things went seriously wrong. They were talking about their agent system at GDC 2012, so that must have been in the planning all along.
My theory is that they built the game around the agent system, which sounds cool on paper, but it never really worked as well as they would have liked. I'm guessing sometime in the months leading up to the game they had to then scale back the size of the cities (and also the population, which the multiplied just to make the number displayed to the player bigger).
It seems like they started going down the wrong path from the start and were too far down it to really go back, so other things like city size, traffic, and R/C/I all suffered. -
-
-
-
-
-
-
-
-
-
I didn't hate the game nearly as much as your average person, I had a good solid 20h+ of fun with it. That said, I stopped because the area was too small, and as long as they don't patch that, I'm not interested in going back. SimCity should be about building cities, not villages with large buildings.