MechWarrior Online now rocking 12v12
If 16 robots stomping around the battlefield is a barrel of laughs, just imagine how much fun 24 is. MechWarrior Online has hoped for a long time that it'd be able to support 12v12 matches, but ran at 8v8 for most of its beta. With the official launch only six weeks away, the free-to-play robomash finally now lets 24 players throw down.
If 16 robots stomping around the battlefield is a barrel of laughs, just imagine how much fun 24 is. MechWarrior Online had hoped for a long time that it'd be able to support 12v12 matches, but ran at 8v8 for most of its beta. With the official launch only six weeks away, the free-to-play robomash finally now lets 24 players throw down.
Tuesday's patch made 12v12 official, replacing 8v8 after a while in testing (via PCGamesN). That's three 'lances' of mechs per team, in MechWarrior parlance.
The patch also brought balance tweaks, bug fixes, performance improvements, a new hero mech, and a 'First Victory of the Day' double-XP bonus for the first match you win with each mech.
MechWarrior Online is in open beta testing, and has been for some time, so you can just sign up and play today. The proper, super-official, really-for-real-this-time launch is on September 17.
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Alice O'Connor posted a new article, MechWarrior Online now rocking 12v12.
If 16 robots stomping around the battlefield is a barrel of laughs, just imagine how much fun 24 is. MechWarrior Online has hoped for a long time that it'd be able to support 12v12 matches, but ran at 8v8 for most of its beta. With the official launch only six weeks away, the free-to-play robomash finally now lets 24 players throw down.-
What a change more mechs make. There is always action now around every corner. I think it is a great change.
There was another interesting mechanic they introduced in the last patch. Every day you have the opportunity to earn double experience points in the first match you win in each mech you own. This encourages everyone to change up their mechs every round, and offers a great little incentive to play more to get that XP. PGI has been ramping up the fun with every patch. -
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Front page goodness for MWO! Excellent.
Shameless plug:
Hey all you front pagers. If you want to play MWO with some cool dudes (and some Santa-looking guy who goes by the name Ribos), check out this thread:
http://www.shacknews.com/chatty?id=30615612 -
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Yeah, it kind of fits the same model as Counter Strike. You only get one life. There might be a mode in the future where you can drop in again in a drop ship... but we haven't heard too much about that lately.
There are basically two modes right now: Assault and Conquest. Assault is basically team Deathmatch with one life. Conquest has multiple capture points which the two teams fight over and you win by holding those capture areas and getting points... or by killling the enemy team. They have talked about adding more modes later, but that's down the road a bit. -
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