'The transition' of The Bureau: making XCOM Declassified a more tactical shooter
"We're trying to make a more skillful game that requires more than just run and gun," XCOM Declassified's creative director told us. "We decided if the player obscenely uses tactics and his agents, there should be the possibility that you can beat certain fights without personally firing a shot."
It may look like a shooter, but playing it as one won't work
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Andrew Yoon posted a new article, 'The transition' of The Bureau: making XCOM Declassified a more tactical shooter.
"We're trying to make a more skillful game that requires more than just run and gun," XCOM Declassified's creative director told us. "We decided if the player obscenely uses tactics and his agents, there should be the possibility that you can beat certain fights without personally firing a shot."