Tribes: Ascend won't receive any 'major' updates for at least six months
A steady flow of fresh content is important for the well-being of free-to-play multiplayer games but Tribes: Ascend, well, is looking a little peaky. Developer Hi-Rez has said its timeline for the next six months doesn't include any "major" for the free-to-play FPS, and maybe not any after that, as it focuses on other games.
A steady flow of fresh content is important for the well-being of free-to-play multiplayer games but Tribes: Ascend, well, is looking a little peaky. Developer Hi-Rez has said its timeline for the next six months doesn't include any "major" for the free-to-play FPS, and maybe not any after that, as it focuses on other games.
"There are no major dev updates planned for Tribes: Ascend in the next six months," Hi-Rez co-founder Todd Harris said on Reddit (via Blue's News). "For the next six months our primary development focus is Smite. Beyond that it is [Global Agenda 2]. And beyond that a TA2 would be more likely than a major update to TA; but to be clear no devs are currently working toward TA2."
The last patch was released in March, only 11 months after the game's April 2012 release.
Harris does note that work is being done on new Tribes: Ascend maps, but they--and some bug fixes--will only be finished up and released "if time allows."
Hi-Rez still plans to run events and tournaments and streams and whatnot, but it seems the game will chiefly stay as it is. Abandoning games is not really something you want to get a reputation for when everything you make is F2P, but I'm sure Hi-Rez has crunched the numbers.
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Alice O'Connor posted a new article, Tribes: Ascend won't receive any 'major' updates for at least six months.
A steady flow of fresh content is important for the well-being of free-to-play multiplayer games but Tribes: Ascend, well, is looking a little peaky. Developer Hi-Rez has said its timeline for the next six months doesn't include any "major" for the free-to-play FPS, and maybe not any after that, as it focuses on other games.-
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They lost a lot of players due to the mismanagement of the title after beta. Had they managed things more appropriately (given the fairly strong core community at that time), they'd still be making good money off of it. People want to play it (there really isn't anything else like it out there), but they won't due to the long standing bugs, poor performance, imbalanced weapons and developer apathy.
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I am not surprised at all, their customer support was horrendous too. There was a number of people with whom their installer would crash for and the response I got for their support department was "We've heard about that." It was broken since early beta and was still broken for a while after launch (I stopped trying after a while), probably for more than 5 months.
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