Sega claims THQ owes $941,000 for Company of Heroes 2 Steam pre-orders
Sega has filed a claim against THQ, saying that it is owed revenue to the tune of $941 thousand from the Steam pre-orders of Company of Heroes 2.
Sega has filed a claim with the Delaware US Bankruptcy Court, attempting to get revenue from THQ for Company of Heroes 2 Steam pre-orders. In all, the company claims THQ owes it $941,710.93.
The claim (via Eurogamer) notes that the 20,755 pre-orders registered between September 2012 and January 24, 2013 made $1.3 million in revenue, leaving the $941 thousand figure after Valve's 30% cut. Sega also claims that $508,877.85 of that number is entitled to priority, since Valve paid out that much after December 19, 2012--the date that THQ filed for bankruptcy.
This adds to THQ's pile of debt, which already tops $200 million. In January, Sega bought Relic and Company of Heroes for a reported $26 million.
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Steve Watts posted a new article, Sega claims THQ owes $941,000 for Company of Heroes 2 Steam pre-orders.
Sega has filed a claim against THQ, saying that it is owed revenue to the tune of $941 thousand from the Steam pre-orders of Company of Heroes 2.-
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"The game alone most likely cost 30m to make or more"
If you're going to argue anything, at least base it in fact and not just a random number you pull from your malfunctioning brain. Do you have any credentials in game development finances for AAA titles? Judging by your poor sentence structure, I highly doubt it.
"Its fighting over nothing"
It's fighting over close to one million dollars in revenue; that's a LOT of games. If someone walked away with one million dollars that was mine, I'd want it back too.
"The game was like 90% done"
Are you referring to when Sega acquired CoH2? Were you working on the game at the time to know its progress? Do you have reputable sources of information that stated it was 90% completed?
"to change a splash screen form THQ to sega"
Since you stated that 90% of the game was done, and you didn't share any other info, it's fair to assume that you're implying the last 10% of development time was spent entirely on "changing" a splash screen. That's an incredible exaggeration.
All in all, your argument is failing horribly. Please try again later.-
They used the word "likely," not implying fact, so their comment stands. 30 million would probably be in the arena after marketing budget, though who knows how much THQ spent before their buyout. The game "likely" commenced development in 2010 sometime, with a public revealing in Jan 2012, and it was bought by SEGA in Jan 2013, when the game was probably close to entering beta stage, so development was certainly mostly completed by that time.
Your rage is failing horribly.
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