State of Decay not adding co-op multiplayer

State of Decay developer Undead Labs executive producer Jeff Strain says that adding multiplayer is off the table.

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A multiplayer mode in State of Decay isn't happening, according to Undead Labs. Responding to fans, executive producer Jeff Strain said today that adding multiplayer to the original game would be time-intensive and ultimately produce a poor result.

"Over the past few weeks we've been working with Microsoft to lay plans for the future of State of Decay, including future Title Updates, DLC, and possible sequels," he wrote on the forums (via Polygon). As part of that process we've also been thoroughly evaluating the possibility of adding co-op multiplayer to State of Decay. While there are great things in store for State of Decay, unfortunately multiplayer is not one of them."

He went on to say that adding multiplayer would take nine months instead of its previous six-month projection, since they would need to redesign core systems and then add new content on top of that. He says retrofitting it now would take too long, and could impact other plans like title updates and other DLC. "We could 'check the box' and shoehorn multiplayer in sooner than that, but it wouldn't be a great experience, and certainly not one we'd be proud of," he said.

The silver lining is that future plans are still in motion. "I can say definitively that co-op multiplayer will be the absolute heart of any future State of Decay games. As many of you know, we've always had ambitious plans for the future of State of Decay, and those plans have not changed."

Those future plans likely involve the State of Decay MMO, code-named Class4. Undead has been open about its goal of producing that game at some point, but have maintained so far that it's merely in the concept phase. Undead has also commented that if a sequel comes, it would be on Xbox One

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  • reply
    July 3, 2013 4:50 PM

    Steve Watts posted a new article, State of Decay not adding co-op multiplayer.

    State of Decay developer Undead Labs executive producer Jeff Strain says that adding multiplayer is off the table.

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      July 3, 2013 5:31 PM

      I bought the game because they said the multiplayer part would come later on. Argh.

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        July 3, 2013 6:41 PM

        I would rather they smooth out the frame rate problems and nagging bugs at this point.

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        July 4, 2013 3:49 AM

        Perhaps they might be liable for fraud, then.

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          July 4, 2013 5:24 AM

          No. Game is single player and was advertised as such. ENTITLED GAMERS.

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            July 6, 2013 8:56 AM

            That's truth, but I went to believe the developer on Twiter. My fault, but still it's disappointing :(

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      July 4, 2013 1:37 AM

      I don't get why they just didn't implement it from the start, poor design choice. :(

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        July 4, 2013 5:25 AM

        Cost and length of dev, they needed a less expensive game to help build cred for the next more expensive game.

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      July 4, 2013 5:26 AM

      F2P MMO offers better monetization than slapping on co-op. Co-op campaigns have become a rarity, only very few offer it.

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      July 4, 2013 8:43 AM

      How is this game?

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        July 4, 2013 11:45 PM

        It is a strong fun addicting game that does hold up without the coop (even if alot fo people were looking forward to playing it with friends) It has it's issues like frame rate problems and some bugs that can be a bit annoying but it is definitely worth playing if you like games like Dead Rising or Dead Island.

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