Xbox One will 'certainly' play games after next system launches
Microsoft promises to support playback of games on Xbox One after the upcoming generation is over, and says that getting banned on Live won't prevent you from accessing your games library.
One of the potential consequences of Microsoft's decision to require daily online authentication for Xbox One games is the inability to play games after the company decides to sunset support for the console. Many gamers are concerned that once this upcoming generation comes to a close, Microsoft will no longer support the servers necessary to keep games running on Xbox One. With online server closures a regularity in the industry, perhaps that fear is justified.
However, Microsoft spokesperson Larry Hryb (aka "Major Nelson") says that Microsoft will never pull the plug on the One. "That's certainly something we would not do," he emphatically said. "That's not the way the system is designed. It's designed for flexibility."
He does note that it may be too early to hypothesize on these potential scenarios, however. "Let's get the system out there first," he told /r/games (via The Escapist).
At the heart of the Xbox One controversy is Microsoft's stance on games ownership. While in previous generations, gamers purchased games, on Xbox One, Microsoft is only allowing gamers to, essentially, rent them (however indefinitely). Another concern is that being banned on Xbox Live could result in losing access to one's games library. However, Hryb explicitly says that won't be the case. "Absolutely not," he said.
Microsoft has been on the defense during E3 due to its policies. Assuming Microsoft keeps its word, these comments should reassure fans. However, there are still other unanswered questions--for example, what will happen to games if there's even an Xbox Live outage, or a hacking incident like the one that took down PlayStation Network for an entire summer?
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Andrew Yoon posted a new article, Xbox One will 'certainly' play games after next system launches.
Microsoft promises to support playback of games on Xbox One after the upcoming generation is over, and says that getting banned on Live won't prevent you from accessing your games library.-
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Not in any form that would be held up in court. Games are "sold" in stores, and you can play the game without ever seeing the license for it - unless it has an online component you're almost certainly never going to be asked to agree to anything before playing.
There's a reason first sale is generally upheld for this sort of thing.
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This is especially evident with PS Plus when you cancel your sub and all the games you've purchased on sale or got free are no longer available. When the PS4 launches, I don't think those games will carry over to that system. How long will Sony provide support for those games and the Plus system on the PS3? It's not as important as what's going on with the One as the blow is softened by the fact I didn't pay that much for those games or Plus. For about the cost of a GameFly sub, I got what I got, enjoyed it when I did. Price being the ultimate factor and is with Steam, iPhone apps, and yes, the XBone.
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Your conclusion is incorrect. EA and Activision have all publicly declared they will have no extra DRM or unlock codes for their games.
http://www.polygon.com/2013/6/11/4421314/electronic-arts-talks-drm-and-used-games
Right here: "We said enough of Online Pass. Not saying, you know, it was Austin Powers type meeting of Doctor Evils saying [places pinkie finger on eyetooth, Dr. Evil-style] 'we know we can get it back down the road'. No. That was not the meeting I was in. Online Pass was more trouble to the consumer than it was worth. It was a mistake. The consumer's feedback was that this thing gets in the way of a good experience so let's get rid of it."
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Microsoft has said nothing to reassure me yet. I love my Xbox and I am a Microsoft fan but at this point no one including myself plans on getting an XBone. I have a PS3 and never use it but I will buy a PS4 before a XBone. Just don't see why they are pushing this stuff on us. History tells us that the most user friendly devices are the most successful. Especially the one that can be configured to the customers requirements. It's clear Sony learned from there PS3 release, especially on price.
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Nobody's arguing that not having a disc is less consumer friendly. The problem is that the MS guy is correlating one thing with an entirely different thing and sidestepping the question. Microsoft would absolutely shut down server support for the x-bone. After how long is the real question, and he doesn't answer that at all.
I understand you're willing to put up with the downsides for the benefits, but the overwhelming voices are of an opposing viewpoint and are not feeling reassured by the corporate line.
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Choice is the most consumer friendly.
I can't purchase a physical disc and not install it, license it to my account and a lot of vagueness about lending and trading.
That option is great. But if you go to a persons house with a game like The Last of Us (26GB) and had to download it. The disc becomes more convenient. But what if they don't have Internet?
So many questions with no answers is the biggest problem.
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my nes carts will still probably work in 100 years...ms needs to verify thats the case with xbone.
I dunno Im as bitter as anyone else with the whole thing and am probably(for the first time) going sony for my first next gen purchase.
The whole thing with the online only xbox could turn out to be great. But right now it sounds like a whole bunch of red tape that could hurt the experience. In my neck of the woods I have awesome home internet(shaw 100mbit), LTE blankets the country side so Im always online. I was able to play Diablo 3 in the middle of a farmers field and did so just to say I did. I think its going to come right down to how MS treats its customers and how much wiggle room they are going to give up. If me and my local friends can form an xbox "family" and all share games and have more than 1 instance of the same game licence running at the same time Id say this online only stuff is worth what we are giving up. -
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This is a real issue with any digital marketplace, and the industry as a whole is going to need to figure out a solution. The PS4 will have day one digital downloads too.
The easiest solution would be to tell people to download all their games before shutting off the servers, but that could be a lot of gigs.-
The solution is Backwards Compatibility.
Almost 60 million iPads out there in less than 4 years (half of the current generation of consoles). Each year a new model, consoles will become the same to be able to go fully digital.
It will help increase game revenue and have a wide range of iOS $1 and full console experiences. It will be interesting to see how much XCOM will cost when it is released on iOS.-
of course iPads drop back compat as well. My device is now 3 iterations old but I don't get the latest OS and can't play all the latest games for various reasons (hardware and software). The issue isn't really about digital vs physical, it's about maintaining the same hardware architecture and making back compat a priority feature (as Windows has traditionally done while Apple has not with OSX or iOS).
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But when the older software is no longer available (as is the case with Apple's iTunes store), that's a huge problem. I can still get older PC software for an aging computer and it works just fine. I can reinstall older PC apps on a computer with no problem.
However, I cannot install the older Facebook app on my iPhone 3G because Apple removed it from the iTunes store. They only have the newest version, and it doesn't work on my phone. Same for every other app that I didn't download a couple of years ago, and which has since been replaced by the newer, incompatible version.
It's a shitty system that makes me lose confidence as a consumer.-
But again, that's a completely different issue that is the opposite of what people are saying.
An app I buy on the Apple store when I have say, an iPhone 5, will still work on my iPhone 5s, and 6, and 6s, and so on. Sure, updated versions of that app might not continue to work on a 5, but I won't still have a 5, and unless I delete the app, will still have the version that works on that phone forever.
The console problem is that this isn't the case. I bought a ton of games on PSN for my PS3, but those games *won't* work on my PS4. I still own them, it's still part of the same network ID and account, but I can't use them on the new system, and I doubt I'll be able to use them on the PS5 or 6 or whatever.
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well...they said it was true. whenever they announce an unpopular piece of news about this console, it's not only believed, but also read into and interpreted in the most negative way possible.
but when they say things like there will be special offline military accounts and the games will continue to function after the release of the next generation, people either dismiss it as rumor or put their fingers in their ears.
there is plenty of shit circling the xbox one, for sure. there are also several positives (family game sharing plan; traveling library; background updates; option to give games to friends digitally).
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It's a pretty apt description based on the licensing model. You don't truly own it, sure the fee is a one time thing but in 20 years from now, people who looked after media and hardware will be able to play Xbox 1, PS2 games, CD's, records, VHS, Tape, 99% of blu ray movies, probably 99% of Xbox 360 and PS3 games
Those bits where it's less than 100% - that's only going to get worse.
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Andrew loves inserting his subjective opinions into his articles like they're divine word. I find it very off-putting.
I know, this is the new games journalism, people were tired of games writers simply regurgitating press releases, so now it's gone the other way and we get 1 paragraph of facts mixed in with 3 paragraphs of self-important blathering by the author about how he feels and what his unsupported hunches are on everything.
Andrew in particular loves the "company says X but I'll give you the REAL scoop, trust me guys I know all these things somehow!"
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This is probably the most disappointing thing about Xbox One. They are being anti-consumer with this policy but it is beneficial for the developers and corporate side of the house. Better messaging and focusing on how this will benefit me in the long run will soften the blow but as of right now Microsoft is not doing a good job. Still is not deterring me from buying day one edition of Xbox One but might influence the ones on the fence.
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Oh, what happened? Where's my real finalSpart4n?
...but on the topic: maybe XBone will be perceived as an exclusive and expensive product for people who are willing to put up with its DRM scheme (and live in selected countries), and PS4 will be more like a common people's console, for everyone, more affordable and easier to manage? As entertaining as it is to watch the clusterfuck that Xbone has become it is clear that it is a quality product with shitty PR, they are fucked on the start but in the long run who knows.
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Poor Microsoft team... Major Nelson is always honest (looks like an honest guy), it sucks he has to keep explaining things over and over. Hopefully they comeback more humble next gen if their still around. I'm starting to feel sorry for these guys but not sorry enough to put up 600+ to play a video game. I would have no problem with their ideas if it was PC gaming ala Steam. Everyone loves them now...
I remember the first time i input my cd code for Counter Strike on Steam, i thought it was great. Don't have to worry about scratching or losing the CD-ROM. And obviously we all don't feel the same about consoles doing the same thing. They come and go every decade, servers get shut off, service is discontinued. If the Xbox One had upgradeable hardware it would of maybe worked. Or a future program where you can trade in your old Xbox One for an updated version (new hardware, cpu, etc...) Because the way they outlined things now, its like if it was a version of steam that would die in a decade (assuming you buy all digital). Plus all the new Xbox One features... They totally fucked this one up. Can't wait to see which MS employee gets fired first. Someone had to input all these ideas out there. Someone has to take the hit for the future failures next gen.