Remember Me review: risks without reward
Remember Me's rough edges outweigh its ambition by tenfold. While I respect the risks Dontnod took with certain aspects, so much of the game is mired in banality that it'd be impossible for me to give more than faint praise for what does work.
The city of Neo-Paris is a treat. The rest of the game? Not so much.
This Remember Me review was based on a retail Xbox 360 version of the game provided by the publisher. The game is now available on Xbox 360, PS3 (Blu-ray and PlayStation Network), and PC (Steam).
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Timothy J. Seppala posted a new article, Remember Me review: risks without reward.
Remember Me's rough edges outweigh its ambition by tenfold. While I respect the risks Dontnod took with certain aspects, so much of the game is mired in banality that it'd be impossible for me to give more than faint praise for what does work.-
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The game is fun for what it is: an interactive movie. Sometimes I don't want to spend 100 hours in a batman-type game. If I want to spend 8 or 10 in a new world, with fun combat, fantastic graphics, style, interesting characters, incredible vistas, and a fresh set of mechanics/story then I get a game like Remember Me. It's simple, if you want a stylized interactive move then play thins game for 8 or 10 hours. If you want to spend 100 hours in Arkham, then go play that. This game is well worth the money, especially at 49.99.