Shadow of the Eternals crowd-funding temporarily suspended
Precursor Games has decided to suspend its Kickstarter campaign and cancel its own Web site's crowd-funding, with plans to relaunch the Kickstarter (only) in a few weeks.
Precursor has suspended the crowd-funding campaigns for Shadow of the Eternals, its controversial debut game pitched as a spiritual successor to the cult hit Eternal Darkness. The studio announced today that it will be temporarily taking down the campaigns across both Kickstarter and its own Web site on June 6, but it promises to relaunch the Kickstarter campaign in a few weeks.
The message on its Kickstarter page (via Polygon) claims that these closures are meant to pave the way for new announcements that will be revealed when the Kickstarter relaunches.
As a result of the two crowd-funding closures, Kickstarter will not take the money from current backers, and the already-committed crowd-funding on Precursor's own site will be refunded. The forums will remain open for feedback.
"Since we announced this Kickstarter campaign we have seen more support from our community than we had ever hoped for," the note from CEO Paul Caporicci reads. "Along with this support has come a host of a new exciting opportunities that will make the game better than we envisioned... We want to thank everyone who has participated, volunteered, and spoken up to support us. You are our community and we value you more than you know. Stay tuned and we’ll be back soon!"
Precursor Games has been a lightning rod for skepticism thanks to its connections to the defunct developer Silicon Knights. Their crowdsourced efforts haven't seen much success either, with less than 10% of the game's $1.35 million Kickstarter goal met.
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Steve Watts posted a new article, Shadow of the Eternals crowd-funding temporarily suspended.
Precursor Games has decided to suspend its Kickstarter campaign and cancel its own Web site's crowd-funding, with plans to relaunch the Kickstarter (only) in a few weeks.-
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It goes to show you how much a developers reputation is taken into account for Kickstarter campaigns. Massive Chalice made more money in one day than this thing did in half a month and Massive Chalice didn't show a single gameplay video or screenshot. This campaign had a video of several minutes of the game actually being played in a fairly polished and good-looking demo.
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this explains it well enough: kotaku.com/5955223/what-went-wrong-with-silicon-knights-x+men-destiny
TL;DR: Silicon Knights established its reputation for quality games simply because Nintendo had an early stake in them. Once they were out of the picture, Dyack's leadership went unchecked, and SK's game production took a nosedive.
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