Diablo 3 for PS4 uses touchpad for inventory management
The upcoming PS4 version of Diablo 3 will use the PS4 touchpad in some way, although Blizzard is being a bit coy about how it all actually works.
Perhaps the most mysterious addition to the PlayStation 4 controller is its touchpad. Not quite a touchscreen, we're wondering how developers will utilize such a unique (and odd) addition to the DualShock.
The upcoming PS4 version of Diablo 3 will use the touchpad in some way, although Blizzard is being a bit coy about how it all actually works. "Diablo 3 has a lot of cool inventory things," lead console designer Josh Mosqueira said in a new video. "Just the possibility of the trackpad is really exciting and we can't wait to dive in and make it as awesome as we can."
"We don't like a lot of overload on the buttons; we want to keep it really simple so you can get to the things you want to get to really fast," production director John Hight added. "We think the touchpad will give us a lot more opportunity to make that interface easier."
But... HOW?! Unfortunately, that's still a big mystery. For now, enjoy watching this footage of Diablo 3 running on PS4:
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Andrew Yoon posted a new article, Diablo 3 for PS4 uses touchpad for inventory management.
The upcoming PS4 version of Diablo 3 will use the PS4 touchpad in some way, although Blizzard is being a bit coy about how it all actually works.-
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This is great news for PS4 owners no doubt, cool, looks good.
So a new feature and game mechanic dodge will not be patched in tot he PC version and will be exclusive to the PS4? Is it just me or does this just seem wrong, or are all the PC ARPGers playing PoE and Torchlight 2 and they don't care? I guess every one has played D3 to the point they have had enough?
I suppose Blizzard could care less about the PC market after the AH melt down I suppose they have new udders to milk on the PS4. If there is a expansion on the PC I wonder if they would add the dodge?
Interesting Blizzard is un aware that Game pads on the PC and dodge works with a tone of existing ARPG's and RPGs already on the PC that are controller with a M&KB control interface.
To me the biggest disappointment about this vid is they go into great detail about how special a controller is on the console( even though they have been available on a PC forever) and how they are tapping into unique features, yet they never bothered exploit one unique features of the PC platform.
Blizzard is truly a caring PC developer. How much money did Blizzard make off D3 on the PC, including all the AH profits?
I suppose it is extremely complicated to implement dodge for a keyboard key or one of the extra mouse buttons on a mouse.-
We actually had Dodge in Diablo II. It wasn't an animated thing, but a stat on gear. Tanks would get it, sometimes spam it and hold aggro on the boss/miniboss. Jay Wilson fucked Diablo III over and then left the project to rot because he didn't give a damn about the community out-cry for Diablo II. Need I take this conversation back to what he said to/about the original creator of Diablo.
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I 100% agree with you " Jay Wilson fucked Diablo III over and then left the project to rot because he didn't give a damn about the community out-cry for Diablo II"
Huh that is really interesting "We actually had Dodge in Diablo II" it actually seems that it be a decent game play mechanic is a ARPG. So I guess your guys dodge was a stat like effected the percent chance for the mob to hit you basically? And if that percent triggered the pseudo [Dodge] then you triggered the dodge animation. Cool idea, sure it is not dynamic on demand but it sounds like a cool stat.
Where you part of the Diablo II team? If yes does it make you sick what they did to D3? What do you think of PoE? I really think personally PoE is a amazing ARPG. That dev crew has really good skillz and understand the genera and DII perfectly, my only beef they need a offline mode so you can play that game for decades to come if the servers ever go offline.
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I personally don't think dodge is needed on PC. I see dodge as a "quick out" of sorts. If i'm smacking a demon around and he drops desecrate on the ground I flick my wrist and click to get my character to run away. I believe you don't get the same amount of twitch play on a console, so something like this is needed.
TLDR: Its to close the twitch gap and not the "cool feature" that they are trying to sell it as. -
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