Rift going free-to-play on June 12
By today's standards, an MMORPG running for over two years before going free-to-play has been pretty successful with the subscription model. So well done, Rift. Developer Trion Worlds today announced that it will switch the MMO to F2P on June 12, a respectable 25 months after launching. It'll do the usual microtransaction stuff, of course.
By today's standards, an MMORPG running for over two years before going free-to-play has been pretty successful with the subscription model. So well done, Rift. Developer Trion Worlds today announced that it will switch the MMO to F2P on June 12, a respectable 25 months after launching. It'll do the usual microtransaction stuff, of course.
Free-to-players can romp through every area, quest, dungeon, raid, and character level, but have fewer character slots and carry fewer bags. One imagines those will be two of the "services" sold for real money. Trion will also sell the classes from its Storm Legion expansion and items.
"We are not selling power. We are not pay to win. Every piece of stat-granting equipment that you can buy from the store can also be gained through play," creative director Bill Fisher said. "Our philosophy is that the very best gear in the game must be earned."
Subscriptions fees will stick around optionally, offering boosts to XP, money, reputation, mount speed, and other rewards to those who fancy paying.
June 12 will also bring the launch of Rift version 2.3, with a new zone, extra rift challenges, and more open-world raid bosses. Heaps more raids, quests, and so on are planned beyond that.
Gosh, the gang at Trion Worlds are excited about the upcoming switch:
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Alice O'Connor posted a new article, Rift going free-to-play on June 12.
By today's standards, an MMORPG running for over two years before going free-to-play has been pretty successful with the subscription model. So well done, Rift. Developer Trion Worlds today announced that it will switch the MMO to F2P on June 12, a respectable 25 months after launching. It'll do the usual microtransaction stuff, of course.-
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Been playing for the last two years. It's a good game, though since they laid off a lot of staff(more so than just the expansion folks), it's been a little slow for content creation. I think that had to do with these F2P changes coming though. While I would say the subs aren't great, they are good. I think they are doing this not so much due to dwindling subscribers but due to the model seemingly bringing in more money than a full subscriber base does. I see good things in the future with this move. One being my daughter's account can now go past 20.
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