Okami announcement teased for next week

Capcom is planning an Okami announcement for next week, to coincide with Japan's Golden Week celebrations.

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Capcom is apparently planning something new for Okami, though the extent of the announcement remains unknown. Today the company teased a reveal to come next week, in the midst of Japan's Golden Week celebrations.

The series's official Japanese account tweeted (via IGN) the tease. According to Gematsu, it translates to: "Hello, this is Okami news. Sorry I've been kind of out of touch lately, but I have the feeling we'll be able to drop a fresh announcement like WHAM! around the beginning of Golden Week, so please look forward to it. Right now we’re on track with preparations."

Golden Week is a series of Japanese holidays that fall between April 29 and May 5, which seems like the perfect time to announce something new for the heavily Japan-inspired franchise. Though it could be unconnected, Famitsu (via CVG) promised news of a "new game to bring fans tears of happiness" in its next issue.

Okami isn't one of Capcom's most active series, but it hasn't been laying completely dormant. Since the original game released in 2006, it received a Wii port in 2009, prequel in 2011, and an HD version last year.

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    April 24, 2013 12:00 PM

    Steve Watts posted a new article, Okami announcement teased for next week.

    Capcom is planning an Okami announcement for next week, to coincide with Japan's Golden Week celebrations.

    • reply
      April 24, 2013 12:14 PM

      Probably just Okami Vita....

    • reply
      April 24, 2013 12:32 PM

      Could be pretty good on the Wii U, with the screen and stylus, and 2nd screen remote play whatever support.

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      April 24, 2013 1:35 PM

      If they knew back then that Okami would have this kind of lasting popularity, would they still have killed Clover Studio?

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        April 24, 2013 2:04 PM

        Yeah with Clover fucked, what could this announcement even really be of value?

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        April 24, 2013 5:00 PM

        When [God Hand and Okami] failed to perform on par with Capcom's more popular series, Capcom attempted to merge the studio back into their internal R&D. Those at the studio chose instead to leave the company.

        Inafune complained of similar problems as Inaba, Kamiya, and Mikami, namely that Capcom management had a rule dictating that at least 70-80 percent of all new projects must be sequels of existing properties, with the actual number very close to 100 percent at any time.

        http://en.wikipedia.org/wiki/Clover_Studio

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