The Binding of Isaac has sold two million

Pssh, who'd be interested about a boy who cries tears at manifestations of his abusive relationship with his zealously religious mother? Not Nintendo, certainly. But The Binding of Isaac has sold jolly nicely on PC, recently hitting two million sales according to Edmund McMillen. The co-creator has also spoken more about plans for its remake, Rebirth.

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Pssh, who'd be interested about a boy who cries tears at manifestations of his abusive relationship with his zealously religious mother? Not Nintendo, certainly. But The Binding of Isaac has sold jolly nicely on PC, recently hitting two million sales according to Edmund McMillen. The co-developer has also spoken more about plans for its remake, Rebirth.

"In the first year we sold a million copies and now we're already up to two million," told Northernlion (via Destructoid). "It's nuts. It's totally nuts. Hopefully we can release this damn remake before the world ends. It'd be awesome for it to come out before the end of the year. I really hope it does." That's not down to him, though.

Rebirth, which is a remake of the original game and Wrath of the Lamb DLC with an extra expansion's worth of content on top. It's only confirmed for PC, Mac, PlayStation 3 and Vita so far, and maybe iOS if it works out, but he says "everybody I've talked to really wants Isaac on their platform. Some want it more than others and others I'm not too keen on working with."

VVVVVV and Cave Story porter Nicalis is doing the bulk of the work, essentially remaking the Flash game from scratch. Moving away from Flash will handily remove lots of problems but also a few artificial limitations, opening up possibilities before.

The original game struggled when lots was on screen, so 'bullet hell' bosses McMillen once dreamed of would be possible, or heaps or flies all over the place. They have time and tech to fix other "majorly cringeworthy" problems he's seen too.

"My goal is to make it so everybody who likes Isaac and plays the Flash version will have a reason to buy it and play it again, and have a better experience with it," McMillen said.

Do listen to the whole podcast if you're a big fan, as they delve into an awful lot of detail.

From The Chatty
  • reply
    April 22, 2013 2:30 PM

    Alice O'Connor posted a new article, The Binding of Isaac has sold two million.

    Pssh, who'd be interested about a boy who cries tears at manifestations of his abusive relationship with his zealously religious mother? Not Nintendo, certainly. But The Binding of Isaac has sold jolly nicely on PC, recently hitting two million sales according to Edmund McMillen. The co-creator has also spoken more about plans for its remake, Rebirth.

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      April 22, 2013 5:57 PM

      a game like this sells 2 million, but Tomb Raider found it hard to sell 3.4 mil. Hmmm?

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        April 22, 2013 6:02 PM

        BoI released 572 days ago (September 28, 2011) versus TR (17 days) hmmmmmmmmm


        wow .. i feel like im really thinking, now..

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          April 22, 2013 6:04 PM

          a simple 8-bit game, "Legend of Zelda", sells 52 million copies... compared to this overly complex Tomb Raider game. tells you a little something imho, about the quality of the latter game

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        April 22, 2013 6:03 PM

        Binding of Isaac has had a year and a half head start?

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        April 22, 2013 6:04 PM

        To be fair this game is $5 while Tomb Raider is $60.

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        April 22, 2013 6:04 PM

        BOI has often cost a dollar. It's easy to spend a dollar.

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      April 22, 2013 6:09 PM

      That is awesome, I'm glad it was successful. I thought it was a great game.

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      April 22, 2013 11:59 PM

      Awesome! great game

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