Planetary Annihilation alpha footage shows base building
Developer Uber Entertainment has kept Planetary Annihilation backers and fans up-to-date regularly with various livestreams, but now they are showing the first alpha footage of the game in action.
As a spiritual successor of sorts to the popular classic Total Annihilation RTS, Planetary Annihilation grabbed more than $2.2 million in a Kickstarter campaign last year. Developer Uber Entertainment has kept backers and fans up-to-date regularly with various livestreams, but now they are showing the first alpha footage of the game in action.
The footage shows off base-building on an Earth-type planet with the new commander. Many of the animations are new, but there is still some placeholder art. They make it clear the game is no where near finished, but the team was eager to show off the game in action, although no combat is on display.
If you want to see how the game is progressing, minus the annihilation at this point, check out the video.
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John Keefer posted a new article, Planetary Annihilation alpha footage shows base building.
Developer Uber Entertainment has kept Planetary Annihilation backers and fans up-to-date regularly with various livestreams, but now they are showing the first alpha footage of the game in action.-
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I'm hoping they do a modding q&a session on their next live stream. I might want to get into some of that too.
I'd like to try make a tron-style mod, kinda like kernel panic for spring-rts.
I'd love it if you could have 'internal' maps where you're fighting on the inside of a sphere/cylinder. Possibly with more "planets" floating inside.-
Mavor wrote a long blog post on the terrain system. Things like hollow planets or crazily shaped planets will be possible, but there won't be any UI support for seeing/controlling units under the terrain surface. Pretty much they want bridges to work well, but anything more in-depth than that won't be supported out of the box.
You can read it here, a few posts down the page:
http://www.mavorsrants.com/
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