Ubisoft creative director wants to make more Blood Dragon

"If you look at what happened after Rambo 3 and Robocop 3, shit just went haywire. We tried to encapsulate that," Blood Dragon's creative director told us.

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"If you look at what happened after Rambo 3 and Robocop 3, shit just went haywire. We tried to encapsulate that," creative director Dean Evans said when explaining the genesis of Far Cry 3: Blood Dragon. "Let's look at it like a movie franchise that has jumped the shark and has gone absolutely mental."

A love letter to the "VHS era" of 80s action movies, Blood Dragon has captured the interest of gamers thanks to its surprising and refreshing setting. And it's something that Evans would love to return to. "It would be amazing, I'd love to do more of this sh-t," he told Shacknews.

"The game's pretty stupid and that's fine, because we're in the video games business and it's okay to be stupid sometimes. We don't have to be super-realistic all the time," Evans said. Blood Dragon fully embraces the campy nature of its inspiration, while throwing a few jabs at action games as well. "We have pretty one-direction characters which, once again, doesn't change much in this business."

Although Blood Dragon got its start as a spinoff game of Far Cry 3, Evans sees a lot of potential in the world he's helped create. "If people like this game and what it's about, send a postcard [to Ubisoft]," he advised fans. A sequel has "nothing to do with me," he said. "I'm just a creative director."

Andrew Yoon was previously a games journalist creating content at Shacknews.

From The Chatty
  • reply
    April 11, 2013 9:15 AM

    Andrew Yoon posted a new article, Ubisoft creative director wants to make more Blood Dragon.

    "If you look at what happened after Rambo 3 and Robocop 3, shit just went haywire. We tried to encapsulate that," Blood Dragon's creative director told us.

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      April 11, 2013 9:27 AM

      They had me at "Vietnam War 2."

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        April 11, 2013 9:36 AM

        They had me before that, but V2 certainly sealed the deal.

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          April 11, 2013 2:34 PM

          Vietnam War 2 sounded retarded.

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            April 11, 2013 2:36 PM

            That...is kinda the point?

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      April 11, 2013 10:13 AM

      It's amazing that someone let a game designer be creative for once.....

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        April 11, 2013 12:17 PM

        Agreed. 100%

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        April 11, 2013 12:26 PM

        Also a really nice break for the team if they had any fatigue this is a nice cure.

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      April 11, 2013 11:04 PM

      Rambo 4 (theatrical release, not director's cut) is by far the best of the Rambo movies. Try re-watching the others.

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        April 11, 2013 11:05 PM

        I also don't see how Rambo 4 jumped the shark, since it's the most cohesive and well paced film of the franchise. Most satisfactory, too, imo.

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      April 11, 2013 11:11 PM

      I'm loving the cheesy 80s theme. It's probably how Duke Nukem should be handled.

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        April 12, 2013 1:26 AM

        Totally agree with this sentiment, hope Pitchford is paying attention.

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          April 12, 2013 3:13 AM

          He's crying in his shower for the failure that DNF was... no he's not

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        April 12, 2013 2:28 AM

        That's a pretty good point actually.

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      April 11, 2013 11:40 PM

      Why does he say after robocop 3? Robocop 3 came out in 93 and was a turd; I can't think of anything after robocop 3 that would warrant wanting to ape that style..most gijoe cartoons and crazy sci fi 80s flicks all came and went well before Robocop 3.

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