Torment: Tides of Numenera screenshot shows The Bloom
The Kickstarter campaign for Torment: Tides of Numenera will be wrapping up in a few days, but the development team has already released its first...
The Kickstarter campaign for Torment: Tides of Numenera will be wrapping up in a few days, but the development team has already released its first screenshot from the game featuring a rather creepy looking creature.
"The Bloom is a vast, semi-sentient predator, a monstrous, organic creation that extends its tendrils through the folds of reality," according to a description released by inXile. "Its pathways, nooks, and crannies conceal terrors and wonders alike, and for those daring or desperate souls who are forced to find refuge here, any step has the potential to send them to another world. It's a hub, a center of commerce for those who trade in the relics of other worlds."
The environmental shot was released to give fans a look at what inXile was working on with the Unity engine and to start a discussion of 2D pre-rendered background art, lead environmental artist Koy vanOteghem said in a Kickstarter update.
The game set a one-day record when it blew through its $900,000 target, and has already achieved several stretch goals. If it can hit $3.5 million within the final four days, the team will add Chris Avellone, the lead designer of PlaneScape: Torment, to the team for some character work and feedback.
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John Keefer posted a new article, Torment: Tides of Numenera screenshot shows The Bloom.
The Kickstarter campaign for Torment: Tides of Numenera will be wrapping up in a few days, but the development team has already released its first...-
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someone made a mashup for scale with the nameless one http://i.imgur.com/mpXsDQj.jpg
it highlights the engine feel they are going for far better than the original.
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