Battlefield 4 screenshots leak
Later this evening, Electronic Arts plans to unveil Battlefield 4. However, an early leak of screenshots from the Battlefield blog appears to have spoiled some of the surprise.
Presumably, these screens are from the PC/PS4 version
What improvements to Frostbite can you see?
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Andrew Yoon posted a new article, Battlefield 4 screenshots leak.
Later this evening, Electronic Arts plans to unveil Battlefield 4. However, an early leak of screenshots from the Battlefield blog appears to have spoiled some of the surprise.-
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Haha... how is it anti-CoD when it abandons Battlefield style and copies most of its design from CoD? And let me guess, you started playing Battlefield with Bf3. It is more CoD than it is Battlefield. DICE and EA were trying to lure CoD players over to Battlefield by ripping off much of its mechanics and style. Nothing about Bf3 bears a resemblance to Bf2 or what Battlefield used to stand for - but much of it bears a resemblance to CoD.
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There is nothing hyperbolic about what I said. Almost the entirety of the Bf community was of this knowledge leading up to, and during, Bf3's release. All those people left Bf due to the CoD-ification of the series. Bf3's maps are insignificant compared to Bf2's. There is no teamwork in Bf3, the squads are smaller, there is no squad leader, there is no fatigue, you can spawn on anyone... saying that there is teamwork in Bf3 is the laugh of the gaming century. It's sad that all the noobs are so used to the CoD style of gameplay that they can't tell that most of what they're receiving in Bf3 is still the same shit, as opposed to what it used to be.
EA even shut down the previous Battlefield forums because of all the complaints and dissections on Bf3, showing how it's become just a CoD knockoff, with more players in the map. Do some gaming history research, what you're playing is much more CoD than it is Battlefield.-
Once again, your patronizing tone is ill-advised. Did you come here to have a discussion or not?
Call of Duty is mostly played as a 6 versus 6 affair on maps that are 1/50th the size of a Battlefield 3 map. There really is no comparison. Unless you mean to say that Battlefield 3's improved infantry combat somehow makes it less of a Battlefield game. -
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"Fantastic team game" That pretty much no one uses teamwork in. Team works very poorly in bf3 and is completely skewed to personal lone wolf game play style. Just start up a game of bad company 2 and you will see just about everyone using team work even without any communication because it's effective.
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at least two maps in BF3 are as large or larger than anything in BF2. you just don't notice because, holy shit, there are interesting things going on and the infantry combat is enjoyable. so you fight in your little section. you don't have to drive vehicles for minutes across open bland terrain in order to get to the battle.
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Here's Bf2 map size: http://youtu.be/fmNIH6SHEXA
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Btw, lots of people still play Bf2. In fact, I find more full servers and servers with players in Bf2 than I do in Bf3. The classic Bf crowd dumped Bf3 shortly after release, and what's there now, I assume, is mostly CoD players who think they're above CoD because the name on their game box says something different - despite offering something very similar.
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Operation clean sweep would like a minute of your time.
http://www.youtube.com/watch?v=GiM62AeKZCM
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A lot of the maps in BF2 were too big even for 64 players. I can't even begin to count the number of times I had to either walk for 5 minutes to get somewhere where anything was happening or suicide and respawn in the action.
I am tired of people seeing one specific change that has a beneficial impact on gameplay and game balance and whining about it because it's "worse." So you can't level every building on a map, it means you get a more consistent gameplay experience meaning your team isn't totally fucked after all the buildings are gone like it was in Bad Company 2. So the maps aren't quite as big as in BF2, all that means is that you don't need to spend 3 days walking around to get back into the fight.-
also did people genuinely expect every BF game to have bigger and bigger maps until they were so vast you had to drive for ten minutes just to die from chopper fire? if you choose the right 6-8 maps to play you'll never feel cramped. yes, there are small ones designed for infantry action. because people wanted that. there are also still 64-player maps with loads of vehicles.
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for me it was the unlocks, oh gawd how I hate them, treat the player as little lab-rats, push that button to receive an reward, push the other to receive a punishment.
It removes all the *fun* from the game and makes it more like a chore. A hamster wheel without end.
I want to sit down pick from all classes, all weapons, all vehicles, all add-ons end then just play, how hard is that ? Apparently EA thinks I'm not allowed to do that without paying extra money to them, fuck that.
Also the TTL is way way to low, your life is not worth anything, its like die-revive-die-revive- ad naseum.
I want to have mechanics where your life (or how long you live) actually matters more than a single 'ticket'. But yeah I guess I'm old, the young CoD generation is not happy until they either die or kill someone else once every two seconds.
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You think BF4 was in concurrent development with BF3? As in, tech wise.
Someone mentioned in another thread, the BF3 bullshots looked very similar to what these BF4 pics are showcasing. I'm on my phone so I'm not going to hunt the BF3 bullshots and post them, but if you check them out they look nothing like the BF3 we know and play today.
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I don't know why people are disagreeing with that, at least when it comes to the multiplayer.
BC2 came before and that's what they learned from and built BF3 off of. Has much more in common with that game than BF2. Rush mode is half of the MP, spawn on anyone, the rank and unlock system, no integrated voice or commander mode.
It's not really a bad thing, though. BC2 had much better infantry combat than BF2 and BF3 improved it even more, while adding more vehicles and some non-linear conquest maps back into the mix. On PC it's only further from BC2 because they upped it to 64 players and had a handful of larger conquest maps at the outset.
Unveiling BF4 with single player footage just seems dumb considering the reason people are still playing BF3 and buying the expansions is the MP. -
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