Syndicate Wars deploys to GOG
Don your trenchcoat and strap on your cyberleg, as finally both of Bullfrog's classic Syndicate games are on virtual shelves. The original Syndicate returned via GOG after years in the aether last January, shortly before the release of Starbreeze's Syndicate FPS reboot, and its sequel Syndicate Wars joined the party yesterday.
Don your trenchcoat and strap on your cyberleg, as finally both of Bullfrog's classic Syndicate games are on virtual shelves. The original Syndicate returned via GOG last January after years in the aether, shortly before the release of Starbreeze's Syndicate FPS reboot, and its sequel Syndicate Wars joined the party yesterday.
GOG's selling Syndicate Wars DRM-free for $5.99, which is perfectly reasonable.
Syndicate Wars brings shiny new toys to the top-down tactical series, including Razor Wire you lay across streets, zappy Electron Maces, orbital strikes of superheated tungsten rods, and Nuclear Grenades which can and will destroy buildings gloriously.
With these shiny new tools, you set about the usual business of killing folks for EuroCorp--or the new Church of the New Epoch faction. Once again, you control a squad of four agents when in the field, and upgrade their weapons, equipment and bodies with funds you raise. 's nice.
-
Alice O'Connor posted a new article, Syndicate Wars deploys to GOG.
Don your trenchcoat and strap on your cyberleg, as finally both of Bullfrog's classic Syndicate games are on virtual shelves. The original Syndicate returned via GOG after years in the aether last January, shortly before the release of Starbreeze's Syndicate FPS reboot, and its sequel Syndicate Wars joined the party yesterday.-
-
-
-
-
Syndicate Wars is really touchy in terms of speed control in DOSBox because there isn't a frame rate cap. The CPU speed required to make the 3D part of the game run acceptably is much higher than for menus and other areas (especially if you run the game in its high res mode), I wonder if that was addressed in their release or if they just made everything run too fast like in Under A Killing Moon.
-
-
In general GOG releases are literal repackagings of the original deliverables.
So, if it was a Win95 game back in the day then it installs the original Win95 executables, with the compatibility settings tweaked (and possibly a graphics wrapper thrown in for good measure) so that it runs on a modern PC.
If it was a DOS game (and I wager this one is, 1996 and all) then they release the original DOS executables and a copy of DOSBox configured to run it.
In general they do NOT go get the old source code and do a quick compile.-
-
-
Well they rig it up such that you just double-click on an icon or whatever and it runs. It's not like you have to fire off a command line. Sure, you see the DOSBox window for a second but believe me, you would probably want to have them run the original executables in DOSBox instead of trying to port it to Windows 7 from old 16-bit source code or what not.
-
-
-
-
-
That trailer was awesome: http://www.youtube.com/watch?v=MzgA0D_g9o8
-
-