Pay-what-you-want Bastion launches Humble Weekly Sale
Branching out from pay-what-you-want bundles, Humble Bundle has launched a new weekly bargain-o-rama. To kick things off, the Humble Weekly Sale is selling Bastion for as little as a dollar, though surely you'd pay more, wouldn't you? Hey, what timing! Developer Supergiant announced its new game, sci-fi action-RPG Transistor, only this morning.
Branching out from pay-what-you-want bundles, Humble Bundle has launched a new weekly bargain-o-rama. To kick things off, the Humble Weekly Sale is selling Bastion for as little as a dollar, though surely you'd pay more, wouldn't you? Hey, what timing! Developer Supergiant announced its new game, sci-fi action-RPG Transistor, only this morning.
The Humble Weekly Sale will bring a new offer every Tuesday, from individual games to bundles and goodness knows what else. As ever, you name a price and how to split the cash between the developers, Humble Bundle, and charity.
You can get Bastion DRM-free on PC, Mac and Linux for a minimum of $1, with a Steam key thrown in t'boot. Beat the average price and you'll also get the soundtrack, sheet music, art pack, and ringtones in handy downloadable format.
If you go above $25, though, that's when things get real. You'll receive an actual proper physical bandanna and soundtrack CD, plus postcards for Bastion and Transistor.
If you skipped Bastion and don't see why many are excited for Transistor, this is as good a time as any to see where Supergiant started and why people are keen to see where it's headed.
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Alice O'Connor posted a new article, Pay-what-you-want Bastion launches Humble Weekly Sale.
Branching out from pay-what-you-want bundles, Humble Bundle has launched a new weekly bargain-o-rama. To kick things off, the Humble Weekly Sale is selling Bastion for as little as a dollar, though surely you'd pay more, wouldn't you? Hey, what timing! Developer Supergiant announced its new game, sci-fi action-RPG Transistor, only this morning.-
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I get like this with most indie games. I mean it's awesome that a few people can make something like some of these games, but I usually don't find them very fun. I usually can't get past the part that they play like they were made by a few people as well. Bastion is a good example of this. The gameplay was just dead simple as they come and there just wasn't enough there to get me to appreciate other aspects of the game that were really good like the art style and the creative narrative.
I mean I think I get why a lot of people like them, but usually they aren't for me.