Shadowrun Returns reveals 19 minutes of gameplay

Ten months after receiving a whopping $1.9 million from fans to make Shadowrun Returns, Jordan Weisman's HareBrained Schemes has revealed the cyberpunk-fantasy RPG in a twenty-minute alpha gameplay walkthrough. Weisman and co-founder Mitch Gitelman show off a squad of shadowrunners talking, shooting and summoning their way through one mission and gosh, it's good to see.

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Ten months after receiving a whopping $1.9 million from fans to make Shadowrun Returns, Jordan Weisman's HareBrained Schemes has revealed the cyberpunk-fantasy RPG in a 19-minute gameplay walkthrough. Weisman and co-founder Mitch Gitelman show off a squad of shadowrunners talking, shooting and summoning their way through one mission and gosh, it's good to see.

The video shows one side-mission from an alpha build, so do bear in mind that it's not finished. Still, you'll learn about how stats, disguises and behaviour can affect conversations, hidden alternate approaches to missions, casting spells, summoning dangerous spirits, and shooting, shooting, shooting. It's quite pretty, too.

HBS also released the very first actual, proper screenshots.

Shadowrun Returns is due on PC and Mac in "early summer," with a Linux version to follow.

From The Chatty
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    March 8, 2013 6:58 AM

    Alice O'Connor posted a new article, Shadowrun Returns reveals 20 minutes of alpha gameplay.

    Ten months after receiving a whopping $1.9 million from fans to make Shadowrun Returns, Jordan Weisman's HareBrained Schemes has revealed the cyberpunk-fantasy RPG in a twenty-minute alpha gameplay walkthrough. Weisman and co-founder Mitch Gitelman show off a squad of shadowrunners talking, shooting and summoning their way through one mission and gosh, it's good to see.

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      March 8, 2013 7:09 AM

      [deleted]

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      March 8, 2013 7:10 AM

      This looks awesome, especially for an alpha.

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      March 8, 2013 7:12 AM

      This is looking like it's shaping up *perfectly*.

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      March 8, 2013 7:14 AM

      I didn't back it because I'm very skittish about backing video game Kickstarters, but I'm glad to see it's going places. I want me proper Shadowrun game.

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      March 8, 2013 7:14 AM

      [deleted]

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      March 8, 2013 7:49 AM

      AWESOME!

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      March 8, 2013 7:54 AM

      It's funny how that $1.9 million seemed like a big deal.

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      March 8, 2013 8:06 AM

      oh my good sweet baby lord jesus on my face now please

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        March 8, 2013 2:55 PM

        Sweet butter baby gravy jeebus!

        Can I get a witness!!!!

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      March 8, 2013 8:10 AM

      That looked super great! Can't wait to actually play this :)

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      March 8, 2013 8:23 AM

      Man this game is going to be so rad.

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      March 8, 2013 8:28 AM

      [deleted]

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      March 8, 2013 9:57 AM

      Cant wait to play, glad my dough was well spent.

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      March 8, 2013 11:35 AM

      looking like one of the best KS things now... good for the team!

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      March 8, 2013 11:40 AM

      Looks so good. Very glad to have gone for the the $125 kickstarter.

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        March 8, 2013 3:57 PM

        Same!! *high five*

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        March 8, 2013 4:05 PM

        Yeah, ditto, the idea of getting a boxed version of this game in the mail with all the other goodies gets me all excited. It's going to be good.

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      March 8, 2013 11:48 AM

      Can I still get in on this action? Like to get a load of pre-order goodies?

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      March 8, 2013 3:55 PM

      Looks way better than the wasteland2 demo.

      This is what gets people excited.

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        March 8, 2013 4:06 PM

        I thought that demo looked excellent as well! What was wrong with that?

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          March 8, 2013 4:36 PM

          Why don't you tell me "what was wrong with that," I don't remember ever saying anything like that.

          I said this looks way better. Go back and watch them and see if you can spot why.

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            March 8, 2013 5:37 PM

            I don't really understand your response and maybe I didn't word my reply very well. What I meant to say was that I thought the Wasteland 2 video looked amazing and I'm curious what part of it you didn't like. I'm assuming that the "way better" for Shadowrun Returns means you didn't like something about Wasteland 2.

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              March 8, 2013 8:22 PM

              No. I said this vid is way better as in it looks like a game. The WL2 vid has portraits of baby and dog and etc. all very thrown together, looks far from ready.

              A game that looks ready to play "gets people excited," cus it means it's close to release.

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                March 8, 2013 8:59 PM

                They explained that was to demonstrate that they let you upload your own portraits

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                  March 9, 2013 1:17 PM

                  Stop. You're making sense and that's scary!

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                    March 9, 2013 11:26 PM

                    Oh yeah a pic of a baby and a dog is just what I need to undermine my own immersion.

                    Cus fk immersion babies and puppy dog in a postapoc setting is what does it for me! Just need a pic of my teddy bear and barbie doll to complete my party of 4 omg!!

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        March 8, 2013 7:13 PM

        I would tend to agree with this. Wasteland 2 looked good, but rather bland. Something about this just oozes style and charm that the Wasteland footage was missing. Honestly it's probably that super stylized 2D graphics are just more pleasing to the eye than low poly 3D. Anyway I wish the best for both teams, but I think Shadowrun is higher on my list now :)

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          March 8, 2013 8:26 PM

          Yup. This is the problem with 3D RTS for a long time, even SC2 still looks kinda messy.

          Starcraft sprites are just so smooth.

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      March 8, 2013 4:41 PM

      Looks like exactly what I've wanted to play for many years.

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      March 8, 2013 5:39 PM

      Looks great, and they genuinely seem to be having a good time playing.

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        March 8, 2013 7:04 PM

        It is tons of fun, often we play each others scenarios and a variety of bad things that can really make it hard very quickly, or figure out some neat tricks to kill or avoid ai altogether, or use decking to lock doors, turn on turrets, send alarms. One of the bests, which was in video, is to get them to fight each other.

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      March 9, 2013 9:26 AM

      [deleted]

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      March 9, 2013 10:17 PM

      Looks great. Between this and the WL2 video (and subsequent feedback responses), I'm very happy about two of the games I've kickstarted. Now just hoping the first footage from Project Eternity makes it a clean sweep. :)

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